
Adam Lyttle
@adamlyttleapps • 57,193 subscribers
slop connoisseur • indie app dev • wannabe game dev Building https://t.co/X7nocbkpYA ← track app SEO
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Play it here: I wanted to trick him into learning while playing 😂 So you gotta do the obby challenge while also collecting all the letters Then at the end of each level you have to spell the word to unlock the key Right now it's just a single level (escape school) and the layout was all generated by AI. The hardest part has been getting Claude to generate interesting and varied challenges. Slowly making progress with this though. Ideally I want to be able to say "make a house level" and it will then just generate the whole level and map.
Adam Lyttle893,507 views • 23 days ago

"Hey Fable 5, turn my kids toy into a mobile game. Make no mistakes…"
Adam Lyttle708,902 views • 2 months ago

“Hey Fable 5, add a volcano that spews lava at the player. Make no mistakes”
Adam Lyttle521,398 views • 2 months ago

The first Fable 5 vibe coded game is now LIVE on the app store:
Adam Lyttle218,837 views • 1 month ago

Screw it, I made it open source.. This is Notchy -_- He stops you getting distracted when using Claude code by replacing your Macbooks notch with a terminal He lets you know when claude needs your attention And plays a sound when tasks are complete Best of all: he stops your macbook going to sleep while claude is working I built this for me, maybe you will find it useful too? As a swift developer Notchy has some custom functionality I built: - When a new XCode project is open he launches a new tab - If claude.md is detected he launches straight into claude code - Command + S saves a quick snapshot of code and I can restore from that checkpoint any time Enjoy :)
Adam Lyttle532,016 views • 5 months ago

I built a free tool to track your app rankings in Google search results - Tracks your app rankings - Tracks your competitors rankings - Indepth keyword research Plus: it has a built-in MCP server You just need to create an account with DataForSEO and link your account and it does the rest… Check it out at
Adam Lyttle79,173 views • 27 days ago

Designing App Store screenshots takes too long So I made a Claude Skill that does it for me Instead of spending hours in Figma… now it's done in 15 minutes on autopilot Just add your app screenshots and it does the rest The final product can even be copied straight into App Store Connect It's the ASO App Store Screenshots skill and it's available on github here:
Adam Lyttle304,617 views • 5 months ago

Building a high converting app onboarding flow is hard.. So I built a Claude Skill that does it for me Instead of spending hours figuring out the right questions and pain points… now it's done in 5 minutes Just point it at your codebase and it does the rest Questionnaires. Custom plans. App demos. The exact strategy used by Cal AI ($1M/mo) and Mob ($100k/mo) It's the App Onboarding Questionnaire skill and it's available on github here:
Adam Lyttle254,599 views • 5 months ago

Building apps that actually make money is hard So I built a platform that validates app ideas for you Instead of spending months building an app that flops.. now you can validate your app ideas within a few days Just enter your app idea and this tool does the rest for you: → analyses your target market → generates the ads → creates an entire fake sales funnel to assess REAL purchase intent… to find out whether you should actually build the thing.. or try something else its called prelauncher and its available now
Adam Lyttle100,263 views • 2 months ago

I tested 2 video onboarding sequences and the results surprised me: Last week the app had 60 organic downloads 50% saw the condensed version: 5 trial activations 16% conversion 50% saw the extended version: 0 trial activations 0% conversion 🤦♂️ 60 downloads isn't enough to draw any conclusions. But it's starting to tell an early story already.
Adam Lyttle44,969 views • 3 months ago

Running a gauntlet loop on my game for 11h 21m so far Results look promising so far Actual 3d agents are being produced and they look impressive. Better than anything I could produce anyway Progress is slow. This has burned through 30% of my usage on the 20x codex plan.
Adam Lyttle10,501 views • 16 days ago