
Antonio Lattanzio
@alattanzio • 1,250 subscribers
Principal Engineer with passion for #gamedevelopment, #retro #gaming, UE2 to #UE5, low level optimizations #indiedev @emptyvesselplay @playdefect @fightnjokes
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Making destruction even more dynamic in UE5! - Debris fragmentation: Real-time, no Chaos fractures. - Orphaned geometry detachment: No more floating pieces. - Advanced damage settings: Customizable destruction effects. #screenshotsaturday #UE5 #gamedev #UnrealEngine5
Antonio Lattanzio26,573 просмотров • 1 год назад

Just added recursive debris fracturing to my real-time destruction system in Unreal Engine. Large chunks now break into smaller pieces on impact, fully custom and runtime. Voronoi-based cuts are in progress! 😀🥳 #UnrealEngine5 #gamedev #indiedev #destroy
Antonio Lattanzio25,541 просмотров • 1 год назад
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