
atomic.chat
@atomic_chat_hq • 18,906 subscribers
The simplest way to run open models on any hardware. Powered by TurboQuant. Team: @gladkos @skinbagwbones @AlexFromAtomic @danyurkin @quantizedden
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Opus 5 crushed Fable 5 at 3D destruction physics for 2x cheaper! We gave four models the same task: build three self-contained HTML scenes with real physics Prompts: - A tornado that sucks in a whole field - A wrecking ball taking down an apartment block - An overloaded truck collapsing a truss bridge Outputs: - Opus 5: 55.9K tokens, $1.40 - Fable 5: 55.1K tokens, $2.82 - Kimi K3: 35.7K tokens, $0.55 - GPT 5.6: 20.1K tokens, $0.31 Opus got all three right unlike the other models. Houses fly up the funnel and out the top, the wall breaks where the ball hits and the rubble piles up, the bridge drops the truck into the river. Fable had almost nothing on the ground for the tornado to pick up, its building collapsed on its own before the ball even touched it and its bridge blew into sticks all at once. GPT is the cheapest here but its ball never reached the building at all and its bridge fell apart in a way nothing falls apart in real life. Kimi K3, the new Chinese frontier model, ended up in the same place as GPT
atomic.chat1,484,523 просмотров • 2 месяцев назад

New Fable 5 beats Opus 4.8 on real world physics simulations We gave both models the same three prompts and asked them to build self contained HTML5 sims with real physics and no libraries: 1. Chaotic double pendulum 2. Galton board 3. Water in a spinning drum (WCSPH) Generation cost Fable 5: $3.35 on 68.7k tokens, time 14m 47s Opus 4.8: $0.93 on 38.9k tokens, time 8m 10s Fable clearly did better on the water simulation, producing a much more solid and continuous body of water. Opus left larger gaps near the walls, scattered particles around the scene, and struggled to keep the fluid stable.
atomic.chat1,588,276 просмотров • 4 месяцев назад

GPT-5.6 Sol Ultra lost to GPT-5.5 on physics at 3× the cost! We gave 4 models the same prompt: build three self-contained HTML5 canvas scenes with real physics demos Prompts: - A monster truck backflipping onto a parked car - A stunt car jumping six buses into a brick wall - A train derailing off a broken bridge into the water Outputs: GPT-5.6 Sol Ultra: 32.9K tokens, $0.33 Opus 4.8: 9.2K tokens, $0.24 GPT-5.5: 12.4K tokens, $0.11 Grok 4.5: 7.0K tokens, $0.08 Sol Ultra draws just like GPT-5.5, only with more detail and it shows clearest on the bus jump where the two look almost identical. In the other tests Sol Ultra came out worse than its predecessor and the physics really got weaker. We think GPT-5.5 took the truck flip and the train outright. With Sol Ultra you basically get GPT-5.5 with weaker physics and a nicer picture for 3x the price. Newborn Grok 4.5 failed two of the three tests and only came good on the train
atomic.chat898,646 просмотров • 3 месяцев назад

New Opus 4.8 crashed Opus 4.7 at physics on canvas! We gave both models the same three prompts: simulate a real physics phenomenon on raw HTML5 canvas. Prompt 1: "A triple pendulum swings into chaos and paints glowing trails with its tip" Prompt 2: "A 1 kg block bounces between a wall and a 100.000 kg block. The collisions count out the digits of pi" Prompt 3: "Balls fall through a grid of pegs and pile into a bell curve"
atomic.chat638,712 просмотров • 4 месяцев назад

Agent Zero crushed Codex by 2.6× on token efficiency! We gave both agents the same task on the same local model (Qwen3.6 27B): build a retro Q*bert arcade game. Each agent wrote and rewrote it across iterations, adding enemies and a HUD. Outputs: • Agent Zero: 239K tokens, 53 min • Codex: 627K tokens, 51 min Both agents built a working Q*bert, but Gitlawb 's Agent Zero is the cleaner build, with crisper textures and hops that land where they should. Codex refills the context window with its whole history every turn, so the model loses the thread and hallucinates code it never wrote. Agent Zero sends only what's new, so it keeps more of the window open and makes fewer mistakes. Run agents on local AI models in Atomic Chat!
atomic.chat320,509 просмотров • 2 месяцев назад

GPT-6 Astra smokes Claude Fable 5.1 in Blender 💨 We compared GPT-6 Astra and Fable 5.1 on a Porsche 911 GT3 RS build and the difference is visible from the very first shot Output: Astra: $132.03 • 2.58 hours Fable: $114.41 • 2.56 hours Astra's model is not only more detailed in every aspect, but also far closer to the original car, costing almost the same as Fable's blocky funny looking model, the difference is astonishing
atomic.chat133,234 просмотров • 1 месяц назад
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Qwen 3.8 Max beat Fable 5 at building 3D physics scenes for 7x cheaper! We gave two models the same task. Build three self-contained 3D scenes, each one HTML file with real physics that runs itself. Prompts: - A marble machine that lifts marbles up a wheel and drops them on a loop - A car factory assembly line - A sawmill cutting logs into planks Outputs: Qwen 3.8 Max: 46.6K tokens, $0.28 Fable 5: 38.7K tokens, $1.93 Qwen worked much harder on the details. Its textures and shadows look real. Fable 5 built a fast prototype that works and left it there. In the marble machine, Fable's marbles show up from nowhere at the top of the wheel. In Qwen's, you can see them go up. On the car line, Qwen's cars look much better and more real. Fable's sawmill is very strange. The saw looks wrong, and the log goes right through a beam before the saw cuts it. Atomic Chat will have day zero support to run Qwen 3.8 Max locally!
atomic.chat211,210 просмотров • 2 месяцев назад