
Dante retro dev ๐พ
@dantemendes โข 13,423 subscribers
Gamedev/co-author of FoxOne flight series. Retrogames and computers such as the MSX and Commodore Amiga (I develop Amiga homebrew: Castlevania AGA/Green Beret).
Videos

Michael Jackson's Moonwalker for the arcade (Sega/1990). Isometric action game where players control Michael Jackson using magic beam attacks and signature dance moves to defeat enemies. Has charge shot and a clear screen bomb where enemies dance before dying. With great renditions of MJ's music. Mega Drive and Master System home versions are completely different/another game.
Dante retro dev ๐พ48,046 views โข 2 days ago

Flying Shark for the MSX1 (by Maggoo/2026). Port of the TI-99/4A version by Rasmus, which is a 2018 fan-made remake of Toaplan's 1987 arcade classic Flying Shark. It's neat, well made and interesting (smooth scrolling on MSX1, hw sprites, PSG music), despite having a totally different bomb and no 'increase shot' powerup.
Dante retro dev ๐พ20,414 views โข 3 days ago

Jimmy White's Whirlwind Snooker for the Amiga (1991). Classic snooker simulation designed by the late Archer Maclean and published by Virgin Games. With realistic physics, it accurately calculates ball movement, bounces, and spin. Also remarkably smooth on any hardware - this is recorded through UAE but I remember it being nice and smooth on the Amiga 500 back then.
Dante retro dev ๐พ96,154 views โข 1 month ago

Alone in the Dark (Infogrames/1992) for MS-DOS PC is widely considered a cult classic and the true father of 3D survival horror, establishing the formula of fixed camera angles and resource management. Pioneered 3D character on pre-rendered backgrounds, influencing Resident Evil, and is praised for its atmospheric Lovecraftian horror and inventive puzzle-solving.
Dante retro dev ๐พ374,062 views โข 4 months ago

Enduro for the Atari 2600 (Activision/1983). Designed by Larry Miller, it's praised as one of the absolute best and most impressive racing games for the 2nd generation. With impressive features for the time, such as day/night cycle, weather effects (snow and fog), and the loud roar of the engine matching its speed, it was considered the most advanced racer on the console.
Dante retro dev ๐พ57,803 views โข 21 days ago

GOLDEN AXE (original arcade version) was a big deal in 1989. Imagine it on a large and bright CRT screen with a crowd gathered around the cabinet, the screams of the characters so loud that you can hear from the streets around the arcade... Inspired by 1980s movies like Conan the Barbarian, J.R.R. Tolkienโs books, and fantasy art by Frank Frazetta & Boris Vallejo, it's simply what a sword-and-sorcery game should be. Tyris Flare or Ax are my favorite characters (because my school friend played with Gilius). If one says "it's just a shallow 1980s beat 'em up", well: Literature, movies and Folklore: -Designer Makoto Uchida used Middle-earth illustration books as reference material and Tolkien's works were also the inspiration for the dwarf character Gilius -Korean Folklore: its title was inspired by the Korean tale "Golden Axe and Silver Axe". -The barbarian hero Ax Battler echoes Robert E. Howard's pulp tales -Ray Harryhausen's Stop-Motion works: the skeleton enemies stage is inspired by Jason and the Argonauts 1963 movie.
Dante retro dev ๐พ33,310 views โข 12 days ago

Aldynes for the PC Engine SuperGrafx (Produce Co./Hudson Soft/1991). Designed specifically for the SuperGrafx, it's a high quality shooter that includes ex-Irem (R-Type) staff on its team. The game is set in the year 2020 (!), and features impressively designed bosses. It was made available on the PlayStation Network in 2011 and apparently you can still access it if you have a Japanese PSN account and a PS3, PSP, and PS Vita. Also, it's pre-loaded on the physical TurboGrafx-16 Mini / PC Engine Mini.
Dante retro dev ๐พ15,548 views โข 5 days ago

Konamiโs Ping Pong for MSX (1985). Fast-paced and surprisingly deep table tennis simulation based on their classic arcade game. The original was the first video game to reflect the gameplay of table tennis, as opposed to earlier simplifications like Pong. Also released on other systems like Amstrad CPC, Commodore 64, Famicom Disk System and ZX Spectrum.
Dante retro dev ๐พ28,114 views โข 12 days ago

INTELLIVANIA for the Mattel Intellivision (by Matthew Kiehl/2020). Impressive unofficial "demake" (a conversion of a game to older or limited hardware) of the iconic 1986 NES game Castlevania for the classic 1979 second-generation Intellivision console. Features smooth scrolling, recognizable graphics, and faithful chiptune soundtrack.
Dante retro dev ๐พ117,350 views โข 1 month ago

Street Fighter II': Special Champion Edition for the Mega Drive (Capcom/1993). Remarkable technical port that packs features from both the Champion Edition and Hyper Fighting (Turbo) into a 24-megabit cartridge, offering arcade-accurate gameplay. The 6-button controller was great and recommended for the complete experience. The color palette/color fidelity took a hit, though, as well as voice sample quality for the characters, but it's still a quality home conversion of the popular arcade fighting game.
Dante retro dev ๐พ36,251 views โข 16 days ago

X-Men: Mutant Apocalypse for the SNES is among the best superhero games of the 16-bit era. Developed by Capcom and released in 1994, it's a system exclusive that features fast-paced combat, gorgeous comic-book graphics, and a fantastic soundtrack. The playable characters are Wolverine, Cyclops, Psylocke, Gambit, and Beast, featuring distinct playstyles for each hero.
Dante retro dev ๐พ106,613 views โข 1 month ago

Aces of the Pacific for DOS PC (Dynamix/Sierra On-Line/1992). Classic World War II combat flight simulation game focusing in the Pacific Theater (1941 to 1945). Features many historical warplanes, including the F4U Corsair, A6M Zero and F6F Hellcat, as well as historical combat scenarios (such as the Battle of Midway or the Battle of Leyte Gulf). It's the second game in Dynamix's classic "Aces" combat simulation series, following Red Baron and preceding Aces Over Europe.
Dante retro dev ๐พ12,795 views โข 6 days ago

Invasion of the Zombie Monsters for MSX (Relevo/2010). Seems to use tiles for characters (black "mask" around, 8-pixel movement/not smooth like sprites, but more colorful and "flicker free"). Also a parallax effect, which is very cool for the MSX1. A solid and compelling side-scroller.
Dante retro dev ๐พ52,901 views โข 1 month ago

Alien vs. Predator (Capcom/1994) was a major arcade success, both commercially and critically. It's widely celebrated as one of the greatest beat-'em-ups of all time. Despite its massive success, licensing complexities kept it trapped in arcades for decades. Fun fact: Lt. Linn Kurosawa was referenced or made cameos in Street Fighter games.
Dante retro dev ๐พ127,967 views โข 3 months ago

The Super Nintendo is 35 years old today (released August 23, 1991 in North America). Original Super Famicom was released in November 21, 1990, but anyway here's a bunch of cool and recommended games, focusing on the less talked about instead of the big 3 (Mario/Zelda/Metroid).
Dante retro dev ๐พ17,368 views โข 11 days ago

Athletic Land for the MSX (Konami/1983). Colorful platform game that plays like an obstacle-heavy variation of Pitfall! where you guide kids through a physical training park within a tight time limit. Famously known as the direct template for the Cabbage Patch Kids game released shortly after (reskin).
Dante retro dev ๐พ27,068 views โข 20 days ago

Penguin Adventure (Yume Tairiku Adventure) by Konami/1986. MSX sequel to Antarctic Adventure, it improves so much on it that it's hard to begin. It's a mind-blowing game for those who grew up with the MSX computer back then (Brazil, Spain, Japan, etc.). Pushing the MSX1 hardware to new highs, it's extremely varied, fun, creative, and filled with content. Many may known it because it's Hideo Kojima's debut in the industry (assistant designer, while the main designer was Ryouhei Shogaki, known for The Maze of Galious). And Kojima included an homage in Metal Gear Solid 4 when Sunny can be seen playing Penguin Adventure.
Dante retro dev ๐พ69,013 views โข 2 months ago

PAC-01 for the MSX (by ARC8, 2021). Smooth vertical scrolling take on Pac-Man (on default MSX1 and 32KB ROM), featuring a moving glitch wave representing a kill screen, while the goal is to catch all ghosts. A great game that won the 3rd place at the MSXdev21 game development competition.
Dante retro dev ๐พ39,185 views โข 1 month ago

Kishin Douji Zenki: Battle Raiden (Hudson Soft/1995) is an action-platformer released exclusively in Japan for the Super Famicom. Based on the popular manga by Yoshihiro Kuroiwa and Kikuhide Tani (specifically the first 3 issues), it was a well-received "tie-in" and one of the 3 Kishin Douji Zenki games released on the system.
Dante retro dev ๐พ104,161 views โข 3 months ago

Gradius II: Gofer no Yabou (Konami/1988), also known as Vulcan Venture, was a highly popular and critically acclaimed sequel. Was quite successful, ranking as the third highest-grossing arcade game of the year in Japan. It's considered superior to the original, offering better graphics, sound, and gameplay innovation.
Dante retro dev ๐พ121,185 views โข 4 months ago