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Elliot Arledge

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Introducing Netherite! Minecraft 1.11.2, rewritten from scratch in C and CUDA, bit-verified against the real game. This is one trained agent playing in it - then the renderer it actually trains through - then 7,200 live worlds stepping in lockstep on one GPU.

Introducing Netherite! Minecraft 1.11.2, rewritten from scratch in C and CUDA, bit-verified against the real game. This is one trained agent playing in it - then the renderer it actually trains through - then 7,200 live worlds stepping in lockstep on one GPU.

1,424,914 views

Introducing x-cli! Use it in claude code, codex, openclaw, opencode, or anything you'd like. It's a cli tool, not a MCP. It won't waste context space when not being used. Simply paste this into your agent session: "Setup

Introducing x-cli! Use it in claude code, codex, openclaw, opencode, or anything you'd like. It's a cli tool, not a MCP. It won't waste context space when not being used. Simply paste this into your agent session: "Setup

187,260 views

How DDA raymarching for graphics work.

How DDA raymarching for graphics work.

98,202 views

I got a very efficient neural net playing mario kart on my macbook.

I got a very efficient neural net playing mario kart on my macbook.

70,402 views

8 coding agents (written in rust) who are each writing rust for a simulator while I scroll Grokipedia.

8 coding agents (written in rust) who are each writing rust for a simulator while I scroll Grokipedia.

26,976 views

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