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FR3NKD

@FR3NKD15,176 subscribers

3D Artist/Game Dev (@FR3NKD_DEV) Store: https://t.co/mMPQYxtYY1 YouTube: https://t.co/HcG90Fvorj Discord: https://t.co/SBWgrADsWV

Shorts

Unprecedented level of control

Unprecedented level of control

702,642 görüntüleme

Crimson Desert has this surface shader.. It has a transformative effect on the game visuals and it's seemingly applied to every object in the game. It doesn't look like tessellation, it appears to have artifacts from a screen-space effect. I believe they are using the height maps from every PBR material in the game to create some sort of screen space displacement mapping.

Crimson Desert has this surface shader.. It has a transformative effect on the game visuals and it's seemingly applied to every object in the game. It doesn't look like tessellation, it appears to have artifacts from a screen-space effect. I believe they are using the height maps from every PBR material in the game to create some sort of screen space displacement mapping.

202,084 görüntüleme

Having to specify in a YouTube video that "No generative AI is being used" is now a thing in (almost) 2026. Also: Blender mentioned! let's gooo

Having to specify in a YouTube video that "No generative AI is being used" is now a thing in (almost) 2026. Also: Blender mentioned! let's gooo

312,530 görüntüleme

BREAKING: FR3NKD just discovered drivers in Blender.

BREAKING: FR3NKD just discovered drivers in Blender.

124,125 görüntüleme

The now mandatory Blender sculpting performance test. I'm working with 50 million triangles in Blender 5.0 using Vulkan. It doesn't seem to have any issue whatsoever.

The now mandatory Blender sculpting performance test. I'm working with 50 million triangles in Blender 5.0 using Vulkan. It doesn't seem to have any issue whatsoever.

163,331 görüntüleme

You'll be able to generate infinite variation of terrains in seconds with my Landscape Brushes™ Not just earth-like scenery.

You'll be able to generate infinite variation of terrains in seconds with my Landscape Brushes™ Not just earth-like scenery.

20,229 görüntüleme

You're doing it with extra steps.

You're doing it with extra steps.

113,471 görüntüleme

I reproduced Apple's liquid glass effect in the new Affinity Studio and it updates in real-time 😌

I reproduced Apple's liquid glass effect in the new Affinity Studio and it updates in real-time 😌

111,691 görüntüleme

Amose05 made a SPOM shader for Godot and posted it on godotshaders. I tried it out and the results are interesting, it's a start!

Amose05 made a SPOM shader for Godot and posted it on godotshaders. I tried it out and the results are interesting, it's a start!

26,284 görüntüleme

Making a lesson about decals, do you like this one? 🤖

Making a lesson about decals, do you like this one? 🤖

70,361 görüntüleme

Unreal Blender 5

Unreal Blender 5

94,901 görüntüleme

Blender...Can you stop being so cool for five minutes?

Blender...Can you stop being so cool for five minutes?

85,001 görüntüleme

BTW you can now learn this and more in my Ucupaint course which is out with a 50% off in early access. Link in my profile bio.

BTW you can now learn this and more in my Ucupaint course which is out with a 50% off in early access. Link in my profile bio.

52,795 görüntüleme

The hardest part about texturing is having to decide on the colors 😩

The hardest part about texturing is having to decide on the colors 😩

39,822 görüntüleme

Added cinematic lens flare for your sci-fi renders. Update coming soon.

Added cinematic lens flare for your sci-fi renders. Update coming soon.

52,344 görüntüleme

You don't need any other software, you just need Blender.

You don't need any other software, you just need Blender.

40,438 görüntüleme

And then you just bake it!

And then you just bake it!

46,734 görüntüleme

New lesson of the Ucupaint course early access dropping tomorrow, we'll learn how to bake a couple of common maps like ambient occlusion, make procedural rust, how to add a baked bevel and how to make an edge wear effect on this poor rusty barrel 🛢️

New lesson of the Ucupaint course early access dropping tomorrow, we'll learn how to bake a couple of common maps like ambient occlusion, make procedural rust, how to add a baked bevel and how to make an edge wear effect on this poor rusty barrel 🛢️

35,493 görüntüleme

Okay, so, let's visualize it! Here I'm using crease, mark sharp, then bevel weight adjusting the bevel amount.

Okay, so, let's visualize it! Here I'm using crease, mark sharp, then bevel weight adjusting the bevel amount.

35,536 görüntüleme

I'm telling you! Bevel shader is what's missing in your life

I'm telling you! Bevel shader is what's missing in your life

45,028 görüntüleme

Videos

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Ducks. A Godot RTX Demo:

FR3NKD

99,720 görüntüleme • 2 ay önce

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Meta got tired of Unity 🤣🤣

FR3NKD

212,720 görüntüleme • 7 ay önce

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It's Godot!!

FR3NKD

53,577 görüntüleme • 2 ay önce

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Here's how you do it 💪

FR3NKD

151,670 görüntüleme • 1 yıl önce

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This is the power of this workflow

FR3NKD

140,570 görüntüleme • 1 yıl önce

Playing around with my new Matcaps. I shared them on my Gumroad if anyone's interested.
0:24

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Hi, my name is FR3NKD and this is what I do:

FR3NKD

71,460 görüntüleme • 1 yıl önce