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Wait a second, isn't that Godot?? Are they using Godot Engine as a map editor for Battlefield 6? What's going on?!?

437,188 görüntüleme • 1 yıl önce •via X (Twitter)

65 Yorum

DrSammyD profil fotoğrafı
DrSammyD1 yıl önce

Yep.

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

It's official at this point

Da Cirkus🎪 profil fotoğrafı
Da Cirkus🎪1 yıl önce

This shall be da turning point

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

I hope so

sanka🤠 profil fotoğrafı
sanka🤠1 yıl önce

They modeled all the guns in blender!!! (I just made it up)

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

Made all the texturing in Ucupaint

Starkium profil fotoğrafı
Starkium1 yıl önce

it's kind of silly but probably was more convenient than retooling their editor and shipping that to the public. seems like simple representations for what is just data that the actual engine ingests. you'll get cool community tools, but it probably will be awkward to use

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

I think there are some Godot fans in the team 🤣🤣

Starkium profil fotoğrafı
Starkium1 yıl önce

the idea that godot represents is very good for the industry.... but personally, I won't touch it. There's a lot of problems.

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

Rust rewrite when?

Starkium profil fotoğrafı
Starkium1 yıl önce

Oh God that's even worse

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

🤣🤣

Josh♦️IRON FUSE FREE DEMO profil fotoğrafı
Josh♦️IRON FUSE FREE DEMO1 yıl önce

So cool to see the Godot editor here. I assume it's for something like level editing. I have so many questions!

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

Yep, Portal is their "Forge mode"

Ian JCV profil fotoğrafı
Ian JCV1 yıl önce

Please don't clickbait this as "Battlefield 6 was made in Godot!!!!!" Because that's not what's happening here. I'm already seeing QRTs misrepresenting it.

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

Godot + Blender, it's confirmed 🤣🤣

Ian JCV profil fotoğrafı
Ian JCV1 yıl önce

I get it, free marketing, but please try to market things based on reality and not just hype. This is how you end up with AI "art" communities

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

But Godot will really be the map editor for BF6, so..

Ian JCV profil fotoğrafı
Ian JCV1 yıl önce

Yes, the level tools in Godot, not the engine. These are separate parts, and putting it like this will mislead indie devs, beginners, and random gamers

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

Yeah sure, I don't think that wasn't clear "as a map editor" not "as a game engine"

Ian JCV profil fotoğrafı
Ian JCV1 yıl önce

"Godot Engine as a map editor" Should be "Godot level tools integrated with Frostbite" There's no engine involvement there, it's just a UI and a debug renderer. Notice how they don't even have materials

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

I see what you mean, but you shouldn't assume malicious intent on my part 😁

Paul profil fotoğrafı
Paul1 yıl önce

so it's a Godot bridge for geometry and various interactive features?

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

I think it's exactly that

Paul profil fotoğrafı
Paul1 yıl önce

man I hope we can upload assets too, it would be so cool!

WrobotGames profil fotoğrafı
WrobotGames1 yıl önce

I never expected them to use Godot as a map/experience editor. This is amazing!

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

I really hope this will give visibility and prestige to the little blue robot

Truzzle profil fotoğrafı
Truzzle1 yıl önce

It seems to be an interface to mapmake and edit models outside of the main engine (I guess to protect IP?). Cool stuff though and haven't seen many people mention it

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

I fell out of my chair! I'm a huge Battlefield fan and a huge Godot fan 😮

Truzzle profil fotoğrafı
Truzzle1 yıl önce

Same! Really excited to play and try this tool out sometime

KDev profil fotoğrafı
KDev1 yıl önce

EA still won't provide funding.

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

They should donate some money! poor Godot devs, they don't get much fundings...

KDev profil fotoğrafı
KDev1 yıl önce

Did the RPGMaker guys do something? I have to check.

morningWillow profil fotoğrafı
morningWillow1 yıl önce

WE HAVE NEVER BEEN MORE BACK

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

Let's gooooo

morningWillow profil fotoğrafı
morningWillow1 yıl önce

i wonder if it will support all the way to custom weapons and playermodels :o prob not but omg i can dream

Scarlet Death profil fotoğrafı
Scarlet Death1 yıl önce

Wow I can’t believe they abandoned frostbite in favor of godot, the woke engine. So brave of them especially in today’s climate 🥶 I literally cannot believe it, these levels look hot. 🥵

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

They haven't abandoned Frostbite and please let it go!

Scarlet Death profil fotoğrafı
Scarlet Death1 yıl önce

[satire]

Federx profil fotoğrafı
Federx1 yıl önce

godon't wins again

Лапы🦊хуѩпы profil fotoğrafı
Лапы🦊хуѩпы1 yıl önce

all this realism to make you fight flying tanks

Max Lindblad profil fotoğrafı
Max Lindblad1 yıl önce

This appears to be part of a modding toolkit. So no, no proof they're not using it internally. But makes perfect sense, if releasing a public toolkit, that it would have its limited kit of features using an existing 3D scene editor as a base. Source: am game dev. Currently expanding my Unity Scene export tool for my own 3D engine that runs on devices as low spec as an Raspberry Pi Zero and even ESP32 as of last night. Reads a limited set of components, like Transforms, MeshFilters, Cameras, MeshColliders. Exports a custom hand-rolled binary format the engine reads, with everything but textures baked in to the scene file. For the first game made with this engine, I was able to task game jam team members that hadn't heard of the engine before, to place objects in the scene of the game, doing useful work. Hell, the main environment of the game (turned off here for perf) came from a whole another game that wasn't able to use it, just by transferring it as an UnityPackage to the export project. This is the real Dev UX hack.

Johannes Ebner profil fotoğrafı
Johannes Ebner1 yıl önce

Unbelievable! I am so curious how they did it!

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

I want to know more too

MarikoRawralton profil fotoğrafı
MarikoRawralton1 yıl önce

I remember hearing about people using Source 2 to build maps and then porting them into Unreal Engine 5 cuz the tools used for Source 2 are way way way more simple and robust for FPS development than the base tools in UE5.

Densle profil fotoğrafı
Densle1 yıl önce

Godot is now Industry standard

Candlemaster profil fotoğrafı
Candlemaster1 yıl önce

This actually makes a lot of sense. Runtime systems are the reason why you'd want to build a proprietary engine, not the editor. Why not just use an open-source level editor with a script to export into your engine's format? I've considered doing so with Blender.

flex profil fotoğrafı
flex1 yıl önce

i had no idea what godot is prior to this, care to explain why people are surprised over this?

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

@flex1_ Godot is a niche engine, free and open-soruce, it's small and lesser known but it's growing lately, there was even an urban legend that said it couldn't do 3D, it has always been the underdog but things are changing, and this is huge for Godot.

ForceDev profil fotoğrafı
ForceDev1 yıl önce

Even if the game doesnt run in godot using it as a map editor is smart as fuck

DS Nahogara profil fotoğrafı
DS Nahogara1 yıl önce

WHATTT?????? :O

HackDotSlash | CloudRunner Out Now! profil fotoğrafı
HackDotSlash | CloudRunner Out Now!1 yıl önce

This is really fucking cool

Filip Aničić profil fotoğrafı
Filip Aničić1 yıl önce

Would be intersting what capabilities they give to map makers other than placing whitebox proxy meshes. BF Portal has some sort of scripting and modified rules players can setup

Aaron profil fotoğrafı
Aaron1 yıl önce

wha

FR3NKD profil fotoğrafı
FR3NKD1 yıl önce

Super weird

Moonlight 🦮🍳🦜 profil fotoğrafı
Moonlight 🦮🍳🦜1 yıl önce

LETS GO GODOOOOOOT

GREEN MAN profil fotoğrafı
GREEN MAN1 yıl önce

The irony of Dice using Godot as a map editor when Godot devs themselves use TrenchBroom / Qodot / Blender to make maps.

WhamCo profil fotoğrafı
WhamCo1 yıl önce

They sure are! It's awesome!

Sols 🐣 profil fotoğrafı
Sols 🐣1 yıl önce

godot global domination might be sooner than we think

Helltaker profil fotoğrafı
Helltaker1 yıl önce

Cmon am I the only one that exactly knows WHAT people will create, share and play? 🍆😅

k profil fotoğrafı
k1 yıl önce

Fuck frostbite we gonna play REAL games made with godot 😂

silas. profil fotoğrafı
silas.1 yıl önce

That is actually really cool and a good thing

Coldtea profil fotoğrafı
Coldtea1 yıl önce

I was yesterday like this

Voicemod profil fotoğrafı
Voicemod1 yıl önce

Goatdot

XFerginatorX profil fotoğrafı
XFerginatorX1 yıl önce

So.... Halo 2 Donkey Kong Extreme?

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