
Silicon Jungle
@JungleSilicon • 10,193 subscribers
🤖🍃🐵 navigating space & time finding shapeshifting machines staff ai engineer at @latitudegamesai ex @githubnext, @replit, @tldraw
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ok so... there was a 2 day hackathon at work last week... i built an infinite, 3D, ai native mmo called nocturne... it's set in the world of inkwell. the server capacity is... pretty good..? i tested it with 1000 connections in the cloud. it's written in a programming language i wrote (called ink). it uses polygons & gaussian splat *frostings* for the graphics. it has an adaptive music system that changes intensity and mood based on the gameplay. the combat is kind of realtime dnd-like? all of the npcs are powered by llms, you can talk to them, trade, fight them... they remember you..? they have little neural nets inside them and they optimise for survival and happiness. there's *trillions* of combinations of characters... *hundreds of millions* of spell combinations. all of the creatures have a genome, they reproduce and have mutations creating new creature types... you can catch them like in pokemon... there's semantic crafting and alchemy... you can be turned into a vampire and burn in the sunlight..? there's a day & night cycle... seasons... fires spread, rain puts them out, ice freezes over lakes... you can become a werewolf and infect others? or a weredragon? even a wererat. you can ride on goats, sheep, horses, eagles and dragons... aliens can abduct you or the farm animals... and when you do... you can discover and explore their home planets with different physics. there's giant colossal beasts to fight, demigods with trials that give you world changing powers... you can get portals in a bag that take you to home's you can customise like in tiny glade... oh and there's an api... so people can connect their local agents to it and build their own worlds... rift's open up and invasions happen. villages learn traditions and will fear you if you treat them badly... there's open pvp everywhere and you drop all of your gear if you die. if you try to do pvp in the main cities, then mages will spawn in and try to kill you. oh... there's also semantic scrying.. you can get any item and cast a spell and it opens a portal to the closest thing that is semantically similar... got a bone? maybe it'll take you to a graveyard... a log? a forest, etc. i feel like i haven't even *scratched the surface* with how deep this game is, but this post is pretty long... so... *dream bigger*.
Silicon Jungle36,476 просмотров • 15 дней назад

i think this might be the most addictive game i've ever made. i can't stop playing.
Silicon Jungle58,905 просмотров • 1 месяц назад

an embedding space for character archetypes in storytelling. search by character name or description. explore semantically similar archetypes by scrubbing through the map. express their vibe through color soon? merge archetypes together or deconstruct them.
Silicon Jungle150,283 просмотров • 1 год назад

i made some procedural flowers - they're open source.
Silicon Jungle19,564 просмотров • 2 месяцев назад

inkwell is a generative world building engine. want a farming sim? puzzle? tactics? point and click adventure? rpg? racer? arcade shooter or auto-runner? turn your memes, dreams, cherished moments or fandoms into worlds and share them with your friends.
Silicon Jungle32,270 просмотров • 8 месяцев назад

inkwell has portals... i threw gdc talks from horizon zero dawn and mirror's edge at codex and made a climbing system. it uses ik... the head tilts towards the camera, they duck under obstacles, feet are placed on uneven ground. oh and there's a procedural rock system too.
Silicon Jungle12,580 просмотров • 3 месяцев назад

it's hard to know what to prompt without deep domain knowledge about a topic. ok you want a flower? what kind of flower? idk, i want it to be bright and bushy. spiky? colorful? i want a flower that represents the idea of love or loss? it should be yellow, no droopy.
Silicon Jungle22,665 просмотров • 1 год назад

vibe driven dungeon generation. need to convey an idea like a sprawling, chaotic dungeon? a linear, simple hallway or a dungeon in the shape of an O? what about something that feels dangerous and sinister or mysterious? dynamically drive the game parameters.
Silicon Jungle22,391 просмотров • 1 год назад

your messages get turned into semantic constellations that dim the further back in time they are. a lattice tying time and space together through meaning. scroll through time, scrub through space. see how concepts change over time by adding time on one axis of a scrubber.
Silicon Jungle20,723 просмотров • 1 год назад