
Nikita Lisitsa
@lisyarus • 20,952 subscribers
I teach C++ & computer graphics and make games. Working on a village building game: https://t.co/skTGGgH0Ay Check out my cozy traffic sim: https://t.co/7Dzc83p6uq He/him
Shorts
Videos

It's been about a month since I touched the game. With projects that huge, sometimes you really need some time off 😅 Anyway, I've finished propagating simulated water chunk updates to higher LODs, meaning the basic water system is more or less finished! #indiedev #gamedev
Nikita Lisitsa64,045 просмотров • 3 месяцев назад

Ah, all the artifacts were fixed by replacing one '<' with '<=', duh. It all works now, particle life completely on WebGPU! There are 2^18 (~260k) particles here; my PC struggles after about half a million particles. Will probably try to optimize it a bit later.
Nikita Lisitsa131,413 просмотров • 1 год назад

Found this project from 2018. Sort of a voxel editor with a strategy-like top-down camera. Post-processing outlines, some darkening in corners & brightening on edges. It even features some sort of a sky ligting system! Funnily enough the repo is called secret-project, lol
Nikita Lisitsa25,722 просмотров • 7 месяцев назад

For optimization, I don't want to simulate water in a steady state (e.g. this lake), but a flat water surface is boring. So I made the vertex shader add random periodic offsets based on vertex pos hash and it seems to do the trick 🥰 #indiedev #gamedev #indiegames
Nikita Lisitsa19,194 просмотров • 5 месяцев назад

My first ever Steam game - Costa Verde Transport Department, a cozy traffic simulator - is OUT ON STEAM RIGHT NOW! (👇 link below 👇) Thanks to everyone for the enormous support. Many things went wrong during the development process, but at least I learnt a lot and managed to release a game :) #indiedev #steam
Nikita Lisitsa72,901 просмотров • 2 лет назад

What a lovely little village! Would be a shame if it was just 0.02% the size of the world, right? 😅 #indiegames #indiedev #gamedev
Nikita Lisitsa28,364 просмотров • 10 месяцев назад

Regardless of the visual style, filling up various lowlands with water is super satisfying #indiedev #gamedev #indiegames
Nikita Lisitsa15,239 просмотров • 5 месяцев назад

Another quite intriguing rule set. This cell almost looks like it has a nucleus
Nikita Lisitsa24,651 просмотров • 1 год назад

I'm back from vacation (and food poisoning...), so my tree impostor adventures continue. Now precomputing & rendering tight octagonal impostor bounds (instead of full-bbox quad), which saves another ~0.7ms per frame in the scene with ~30k trees! #indiedev #gamedev #indiegames
Nikita Lisitsa17,606 просмотров • 9 месяцев назад

Spawning 100000 shovels for no reason (I'm glad the engine handles that smoothly though) #indiedev
Nikita Lisitsa24,285 просмотров • 1 год назад