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Matt Workman

@mattworkman24,865 subscribers

Forward Deployed Creative Technologist @fal

Shorts

I'm DEVASTATED that people are calling my hand sculpted work "AI Generated"... maybe people should think before they post

I'm DEVASTATED that people are calling my hand sculpted work "AI Generated"... maybe people should think before they post

95,166 views

HOLLYWOOD ISN'T COOKED! this part of the interview nobody showed, but I stand with D.M. that Hollywood needs be the one DOING the COOKING, not the other way around

HOLLYWOOD ISN'T COOKED! this part of the interview nobody showed, but I stand with D.M. that Hollywood needs be the one DOING the COOKING, not the other way around

15,706 views

I noticed something about most of the new Kling 3.0 demos. Kling 3.0 Multi Shot doesn't cross the line! One of the major pain (expensive) points of making AI narrative films is that the coverage is all over the place and random shot grids are easily half unusable based on the traditional filmmaking coverage rules. This is my first dialogue scene with shot01 - wide shot, shot 02 - close up woman, shot03 - close up man AND KLING DID NOT CROSS THE LINE. Now the framing still could be tweaked to fit the standard conventions of traditional cinematography, that is where possibly tools like Martini could help out. But very impressed, I'm generating this video with Korean dialogue next. Kling AI

I noticed something about most of the new Kling 3.0 demos. Kling 3.0 Multi Shot doesn't cross the line! One of the major pain (expensive) points of making AI narrative films is that the coverage is all over the place and random shot grids are easily half unusable based on the traditional filmmaking coverage rules. This is my first dialogue scene with shot01 - wide shot, shot 02 - close up woman, shot03 - close up man AND KLING DID NOT CROSS THE LINE. Now the framing still could be tweaked to fit the standard conventions of traditional cinematography, that is where possibly tools like Martini could help out. But very impressed, I'm generating this video with Korean dialogue next. Kling AI

16,401 views

I made a spec New Balance ad Unreal Engine 5.6 x MetaHumans x Marvelous Designer

I made a spec New Balance ad Unreal Engine 5.6 x MetaHumans x Marvelous Designer

16,925 views

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