
thomas "noio" vandenberg
@noio_games • 21,015 subscribers
he makes games. https://t.co/veHJmDH3gi Working on GARBAGE COUNTRY previously Cloud Gardens, Kingdom & New Lands also at: https://t.co/vv3J5tcycm
Shorts
Videos

can anybody guess how I animated this cable? you might be surprised at how simple it is! 🤫
thomas "noio" vandenberg93,562 görüntüleme • 1 yıl önce

drake meme: ✋😒 fix bugs and create content 😎👉 f* around with water shader
thomas "noio" vandenberg41,031 görüntüleme • 9 ay önce

i always had struggles "dissolving" mesh particles, especially since in this game I try to have no alpha transparency progressive dithering doesn't always look good but i have a new trick and it's great! i just painted a super quick dissolve map in blender 😍 was so easy!
thomas "noio" vandenberg78,803 görüntüleme • 2 yıl önce

i'm extracting the #CloudGardens plant sim as an Editor tool for use in level design (removing all the game mechanics) would this be useful as a (free) Unity package? I know there are better vegetation growing tools out there... RT if you'd be interested
thomas "noio" vandenberg78,941 görüntüleme • 3 yıl önce

without the right equipment, you will get stuck
thomas "noio" vandenberg18,490 görüntüleme • 7 ay önce

working on upgrades like special tires to drive up steep slopes #gamedev #indiedev
thomas "noio" vandenberg49,625 görüntüleme • 2 yıl önce

using Pixel Unwrapper to quickly unwrap an object! Ready for pixel art in less than a minute!
thomas "noio" vandenberg19,271 görüntüleme • 9 ay önce

objective indicator... too much? (won't always be visible, only on request)
thomas "noio" vandenberg22,832 görüntüleme • 1 yıl önce
Daha fazla içerik yok.