
passivestar
@passivestar_ • 54,244 subscribers
Game Developer and Tech Artist ✨
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Did you know that in Blender you can easily bend objects in edit mode by pressing Shift+W? ✨ 1. Select the geometry to bend from 2. Press Shift+S,2 to place the 3d cursor there 3. Select the geometry to bend 4. Press Shift+W to bend! Important: when you're pressing Shift+W, hover your mouse over the geo you're trying to bend, like shown in the video! Bonus: by placing the 3d cursor slightly off center and holding ALT (to disable clamping) while bending, you can easily create spirals! #b3d
passivestar1,049,294 görüntüleme • 3 yıl önce

Hi! I'm working on a FREE all-in-one node-powered Blender addon called Quick Menu. It's planned to be released in the beginning of next year for Blender 4.1 ✨ Here are all of the new tools that I've made for it so far. There's more to come! Follow me for updates! ♥️
passivestar404,638 görüntüleme • 2 yıl önce

Did you know that Godot has realtime voxel indirect light and it's... ridiculously easy to use? 🤯
passivestar440,078 görüntüleme • 2 yıl önce

You can cook a dreamUV hotspot atlas in ucupaint just by baking a texture on a bunch of boxes 🥰 You get game-ready edgewear on any geometry in one click made entirely in Blender. Both addons are free and open-source too Blender became so goated its not even funny anymore
passivestar250,393 görüntüleme • 1 yıl önce

Did you know that in Blender you can easily animate oscillating objects with a single driver expression? ✨ 1. Select your object 2. In its rotation write: "# sin(frame / 300 * pi * 2 * 3) * 0.5" where 3 is the number of swings it does, and 0.5 is the amplitude multiplier (use a bigger number for bigger swings), and 300 is your end frame 3. Enjoy the perfect loop! #b3d
passivestar295,891 görüntüleme • 3 yıl önce

Did you know that in Blender you can easily make insets with the 'Intersect Knife' operator? ✨ 1. Select the geometry you want to cut out 2. Press Ctrl+F,K 3. Remove the original geometry and select the newly cut faces 4. Press Ctrl+F,F to extrude along normals Important: when you're extruding faces along normals, be sure to also press S after you press Ctrl+F,F to enable the "Even Thickness" option for a better result! So the full shortcut is Ctrl+F,F,S (yes, really) #b3d
passivestar269,910 görüntüleme • 3 yıl önce

Did you know that in Blender you can easily boolean in edit mode without any modifiers? ✨ 1. Select the geometry you want to cut out 2. Press Ctrl+F,R 3. ??? 4. Profit! Important: Make sure you don't have any coplanar faces when you boolean, always pre-scale things a little bit to make sure the geometry you want to cut out sticks out of geometry you want to cut out FROM. Not even the new "Exact" solver can handle coplanar faces #b3d
passivestar252,813 görüntüleme • 3 yıl önce

Gave up on mashing box project button like a lunatic and started using SpaghetMeNot's auto uv addon 😌
passivestar131,212 görüntüleme • 1 yıl önce

I'm thinking of doing a public beta for my new blender tools. What do you think? 🤔
passivestar180,612 görüntüleme • 2 yıl önce

Did you know that in Blender you can easily make vent grilles in edit mode without any modifiers using the 'Wireframe' operator? ✨ 1. Select a face 2. Right click -> Subdivide, and increase the number of subdivisions 3. Press Ctrl+F,W for the wireframe operator! To make a diagonal pattern, Right click -> Unsubdivide and set Iterations to 1! #b3d
passivestar200,570 görüntüleme • 3 yıl önce

I DID IT! A video showing how to use EVERY TOOL from the QuickMenu blender addon 🎉✨
passivestar138,091 görüntüleme • 2 yıl önce

Did you know that in Blender you can easily make pillows with the 'Cloth' modifier? ✨ 1. Select the object that's gonna be beneath your pillow 2. Press 'Collision' on the physics tab 3. Add a cube and add some loops to it with Ctrl+R 4. Press 'Cloth' on the physics tab 5. Enable 'Pressure' and set the custom target volume to 1. You can tweak this value depending on how big your pillow is 6. Decrease the collision distance in 'Object Collisions' 7. Press space to play the animation 8. Press Ctrl+3 to add a subdiv modifier with 3 levels to make it look smoother! You can choose a frame that you like and apply the 'Cloth' modifier to make it into a static mesh by going to the Modifiers tab, hovering over the 'Cloth' Modifier and pressing Ctrl+A! For better results add more loops to your original mesh! ✨ #b3d
passivestar174,818 görüntüleme • 2 yıl önce