
eric provencher
@pvncher • 26,658 subscribers
Codex DX @Openai | built @repoprompt | prev XR @unity
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This is Repo Prompt 2.0 A fully integrated agent, that makes it seamless to use RP's powerful MCP tools, with a built-in oracle and context builder. A first class experience showcasing how much better and efficient your agents can be with good context engineering tools.
eric provencher36,015 次观看 • 3 个月前

I've long said that o3 is the best coding model - but if you're using an agent harness - Claude is just better at navigating your codebase. Enter the Repo Prompt pair programmer mode - it's the best of both words, as Claude coordinates with o3 to plan and apply edits for you!
eric provencher93,571 次观看 • 10 个月前

Yesterday, the codemap update for Repo Prompt went live, and it's a game changer for intelligently pulling in context detected in the code you select to be a part of your prompts. This update lays the groundwork for much more automation around prompt building - stay tuned!
eric provencher130,471 次观看 • 1 年前

Compaction is death Repo Prompt turns deep orientation and planning into a single tool call, so your agent can ship complete features in one context window And when compaction does hit, Context Builder re-anchors them efficiently Big updates soon, but here's how it works today
eric provencher38,616 次观看 • 4 个月前

Working with Claude Code involves a lot of waiting around for Claude to figure out what it needs to complete a task. There's a better way though! Priming Claude Code with Repo Prompt context lets you get better code faster from agents like Claude Code. Let's dive in 👇
eric provencher42,523 次观看 • 10 个月前

Repo Prompt 1.1 just released with the context builder update! This major new update helps you surface only the files necessary for a given task, to avoid needing to zip up way more context than necessary, saving you on cost and getting better model responses as a result
eric provencher48,963 次观看 • 1 年前

My team recently released XRI 2.5.1! This is a special release for me because I was able to go and revamp the hands demo scene to better showcase how many of the team's recent changes come together to make a far more polished hand interaction experience. Let's dive in!👇
eric provencher59,485 次观看 • 2 年前

The Unity XR Interaction toolkit v2.4 is out now! The biggest change is a complete revamp of the ray interaction visual logic, it's burst optimized, rays bend to their target and are retractable! Ray jitter is also way down thanks to default stabilization! See the🧵for more
eric provencher53,907 次观看 • 2 年前

XRI 2.3.0 was is now in official release, and with that comes this wonderful hand interaction sample, and a bevvy of bug fixes and improvement in the hand package. Support for hands in XRI is constantly improving and I can't wait to see what you all build with it! #unitytips
eric provencher54,120 次观看 • 3 年前

We've been teasing the VR Multiplayer template for a hot minute now... This template is a labor of love by the XR Authoring team at Unity, and ties together XRI 3.0, with OpenXR and all of Unity's mp services (ngo, lobby, relay, vivox..) Well... it's here! Grab it on the hub
eric provencher25,518 次观看 • 1 年前

Repo Prompt is a macOS app I built because I didn't want to change IDEs, and copy pasting changes from Claude and ChatGPT was taking too much of my time Here's a very WIP demo of me editing my website with it. Would love to put it in the hands of more people- Testflight is open!
eric provencher21,649 次观看 • 1 年前

One of the most exciting announcements from the XR team at Unity over GDC last week, is the multiplayer template that sets up all of Unity's multiplayer services for you, including lobbies and spatialized voice chat, all over OpenXR. It even supports hand tracking replication!
eric provencher13,649 次观看 • 2 年前
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