
sleitnick
@sleitnick • 39,267 subscribers
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You can use the quadratic formula to make homing missiles properly lead and hit their target. I've used this in games for like a decade. I wish they'd use examples like that in math class. Give practical/fun examples. I hated math b/c it was too abstract. Gamedev made it fun.
sleitnick1,403,636 次观看 • 7 个月前

Rigging surfaces that are oddly rotated is difficult. So I built a simple plugin that pulls out the mesh vertices. Then you can select a quad, and it will generate an attachment in the correct orientation on the quad. e.g. setting up the rig for this aileron control surface.
sleitnick11,234 次观看 • 1 个月前

Stress-testing 100k agents. FPS dropped to 60. I had to move most of the logic to C++ to make this work. I could only scale to ~10k in GDScript before hitting a wall. Each "agent" is also just a cube here. Nothing complex. My goal is to get this stable at 144hz w/ 100k agents.
sleitnick39,210 次观看 • 5 个月前

DataStore Editor v3.6 is coming tomorrow! - Name field autocompletes to datastores in your experience - Key version selection - Recent keys are remembered - Closing/reopening the plugin retains state - Internal UI framework swapped to React Lua - And lots of bug fixes #RobloxDev
sleitnick15,579 次观看 • 1 年前
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