snek3d's banner
snek3d's profile picture

snek3d

@snek3d • 7,868 subscribers

|🔞NSFW Warning | Blender Generalist / Shader Enjoyer Dscrd: gpMS79fERj

Shorts

Unfortunately, the road is long...

Sensitive content

Unfortunately, the road is long...

148,679 Aufrufe

Playing with Blenders compositor. It's the same rendered scene but with additional passes so I can give it a toon look without touching the materials.

Sensitive content

Playing with Blenders compositor. It's the same rendered scene but with additional passes so I can give it a toon look without touching the materials.

382,312 Aufrufe

Today I'm playing with custom point light shaders. Using the "Ray Length" for the effect. I'll share the shader setup in the replies.

Today I'm playing with custom point light shaders. Using the "Ray Length" for the effect. I'll share the shader setup in the replies.

340,720 Aufrufe

Tension Map / Dynamic Squish 1. Geo Node to capture the distance between "Edge Vertices" node Position 1 & 2 as `before_edge_dist` 2. Curve modifier 3. Geo Node same again as `after_edge_dist`. `after_edge_dist / before_edge_dist = diff`. 4. Use the diff to mix normal maps

Tension Map / Dynamic Squish 1. Geo Node to capture the distance between "Edge Vertices" node Position 1 & 2 as `before_edge_dist` 2. Curve modifier 3. Geo Node same again as `after_edge_dist`. `after_edge_dist / before_edge_dist = diff`. 4. Use the diff to mix normal maps

192,856 Aufrufe

Testing with animation of the body. Internal pressure still isn't right.

Testing with animation of the body. Internal pressure still isn't right.

24,312 Aufrufe

Physics effect is a bit subtle. Probably not worth it for general animation.

Physics effect is a bit subtle. Probably not worth it for general animation.

13,684 Aufrufe

You wouldn't give a snake eyelashes...

Sensitive content

You wouldn't give a snake eyelashes...

109,513 Aufrufe

Happy Easter!

Sensitive content

Happy Easter!

66,854 Aufrufe

See replies for download.

See replies for download.

27,794 Aufrufe

[WIP] Guess who's got scales... (normal maps done)

Sensitive content

[WIP] Guess who's got scales... (normal maps done)

57,420 Aufrufe

[WIP] Hypno & Outline shaders converted over to Unity.

[WIP] Hypno & Outline shaders converted over to Unity.

26,224 Aufrufe

[Quick sculpt] Sometimes they need that extra push...

Sensitive content

[Quick sculpt] Sometimes they need that extra push...

49,384 Aufrufe

Gray CTR bones key animated & green DEF bones apply corrections. 1. Simple flat hidden mesh, using hook modifiers to follow the CTR bones. 2. Hidden mesh uses "outside" shrinkwrap to conform to sphere (or any object) 3. DEF bones are damp tracked to vertex groups on hidden mesh

Gray CTR bones key animated & green DEF bones apply corrections. 1. Simple flat hidden mesh, using hook modifiers to follow the CTR bones. 2. Hidden mesh uses "outside" shrinkwrap to conform to sphere (or any object) 3. DEF bones are damp tracked to vertex groups on hidden mesh

27,638 Aufrufe

Yeah yeah I need to learn how to animate properly at some point... Testing how he looks with a lower focal length.

Yeah yeah I need to learn how to animate properly at some point... Testing how he looks with a lower focal length.

33,510 Aufrufe

WIP. Don't forget to stretch!

WIP. Don't forget to stretch!

20,103 Aufrufe

[WIP] My first real attempt at using the pose library.

[WIP] My first real attempt at using the pose library.

17,602 Aufrufe

Did a quick model of a couch, then dumped a sculpt based on the amazing art by //Taco/kurt/ of the anaconda onto it. I think it might be her couch now...

Did a quick model of a couch, then dumped a sculpt based on the amazing art by //Taco/kurt/ of the anaconda onto it. I think it might be her couch now...

18,735 Aufrufe

WIP. The final piece of the puzzle. A dedicated tail rig, unlike the full body with this rig you can control and drag from the tail tip to pose for easier control.

WIP. The final piece of the puzzle. A dedicated tail rig, unlike the full body with this rig you can control and drag from the tail tip to pose for easier control.

18,789 Aufrufe

Without the camera. Same method a in previous post. It's a secondary mesh following the curve, animated and being shrinkwrapped by the snake.

Without the camera. Same method a in previous post. It's a secondary mesh following the curve, animated and being shrinkwrapped by the snake.

14,134 Aufrufe

Preview from the side.

Preview from the side.

10,227 Aufrufe

Videos

[WIP] Progress is slow but in the process of turning her into a full model...
0:20

Sensitive content

This media may contain sensitive content.

Merry Christmas!
1:20

Sensitive content

This media may contain sensitive content.

snek3d's profile picture

Merry Christmas!

snek3d

177,451 Aufrufe • vor 9 Monaten

Experimenting...
0:38

Sensitive content

This media may contain sensitive content.

snek3d's profile picture

Experimenting...

snek3d

117,589 Aufrufe • vor 8 Monaten

Download link in replies. See CHANGELOG.txt for everything.
0:22

Sensitive content

This media may contain sensitive content.

Very quick speed sculpt. No refs used but I hope you can see the influences <3
0:41

Sensitive content

This media may contain sensitive content.

Sculpting maw practice, making use of the multi-resolution modifier. Rendered with a mix of Cycles & Eevee.
1:23

Sensitive content

This media may contain sensitive content.

Did some model cleanup today. But I feel like I've forgotten something...
0:20

Sensitive content

This media may contain sensitive content.

[Prequel] When food's stuck around... Try pushing down...
0:54

Sensitive content

This media may contain sensitive content.