
Sparseal
@sparseal • 12,331 subscribers
Design and development of CGI tools. https://t.co/1u7B0yCHhH
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Uniform can create low poly game assets by sculpting directly to textures, creating the normal map in real time. No high poly meshes, no retopo, no baking. These the same geometry based tools used for high poly sculpting that properly react to surface shape and displacement.
Sparseal715,782 views • 2 years ago

Uniform 1.2 will support side by side 3D/2D texture painting in PolyMesh objects
Sparseal150,846 views • 1 year ago