
Supreme
@SupremeUEFN • 1,980 subscribers
🧠 Verse Dev @ Steal The Brainrot 🕹️ UEFN | 100K+ Plays 💵 Comms : Open | SAC: Supreme_FN 🚀 #EpicPartner
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🔥 UEFN Python Verse Fields Tool is finally here! Direct Python Tool: Claude/Codex Skill: This tool lets you create, manage, and bind Verse fields, either individually or in batches, making UI workflows much faster and easier. I'd love for you to put it through its paces! If you have ideas for improvements, whether it's the UI, workflow, or anything else, feel free to leave feedback or open a PR on the repository. Current limitations: - Event bindings and event Verse fields are not supported. - Bindings that require conversion functions (such as ToVisibility, MakeBrush, etc.) are not supported. It really shines for Verse Field to Verse Field bindings. For example, if you have a slot widget with fields like Name and Image, and a parent widget containing 10 of those slots, you can quickly generate the corresponding fields in the parent widget and bind each slot's fields to them automatically. 🔥 If you have any questions, feel free to DM me or leave a comment below. I'd love to hear your feedback! 🙏 #UEFN #Python #Verse Fortnite Developers
Supreme29,185 просмотров • 1 месяц назад

🔥 Event bindings are now supported in the UEFN Python Verse Fields Tool. The one limitation I called out in the launch post is gone. Direct Python Tool: Claude/Codex Skill: You can now: • Create event Verse fields directly in the tool. • Bulk bind them to button events (On Clicked, On Highlight, and On Unhighlight). • Use parameterized events (int, float, or logic) with a unique value assigned to each binding. (Recommended) Select 10 buttons, enter a starting number, and they'll bind as 1, 2, 3... 10. A single Verse handler receives the parameter and knows exactly which button triggered the event. Huge thanks once again to UEFBen for pointing me toward the method. 🙏 Conversion Bindings update coming soon. Also if you are not happy with currently how it look feel free to drop any design changes in the comments or in my DMs or any bugs you encounter. #UEFN #Python #Verse Fortnite Developers
Supreme24,680 просмотров • 1 месяц назад

All Fortnite Vehicles tested with Hide and Showing 🔥 - Drivable Reboot Van and Mounted Turret are not supported - Rocket Racing Car hides the vehicle but you also don't see your player because the car itself normally also hides it. - This is only possible through Verse. #UEFN Fortnite Developers
Supreme17,105 просмотров • 1 месяц назад

I made a Weapon Inspector with Scene Graph and the new Virtual Pointer👀 #UEFN #FortniteCreative #SceneGraph
Supreme27,577 просмотров • 2 месяцев назад

So about Event field creation + Event bindings 👀 Thanks to UEFBen for letting me know about the method 😁 Releasing soon on the repo... (I would love to also know feedback on the UI if it's good or not or need any changes, let me know in the comments) #UEFN #Python
Supreme14,795 просмотров • 1 месяц назад

Created a smooth flying chair mechanic for Steal The Brainrot 👀 Used control rig and raycasting for smooth flight and collision detection to avoid buildings and floors 🔥 Love the final result with the custom chair in the new Aqua Event🤩 AlonGo FeRinS Tekashi #UEFN #FortniteCreative #Verse
Supreme41,958 просмотров • 11 месяцев назад
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