
TheRedPixel
@theredpix • 2,973 subscribers
#EngineDev C++◢ Faster Unreal: https://t.co/Wditdtn20w ▼ https://t.co/GtLWfVpfMC ✨ Work Credit: ◈Death's Gambit ◈Fort Solis ▏Support https://t.co/sZXnbhMk1F
Videos

#UnrealEngine Vite 10,000 skinned meshes. 100,000,000 triangles. 100% dynamic shadow casting. Pushing our Vite #ECS Flecs-based framework to the absolute limit, running high-density crowds using #MetaHumans skeletons, 10 000 of Skinned Birds and Spiders at very high performance on mid-tier hardware (8-core CPU + 9600xt) This is not #UE5 Mass Join Vite Community (Will be sharing demo): Consider contributing to our Hard Engine Dev Work #gamedev #indiedev #engine #GraphicsProgramming #ECS #CPP
TheRedPixel12,087 görüntüleme • 1 ay önce

I have just ported #PhysX to my #UnrealEngine Fork! This engine is very close to what #Embark is running for #TheFinals #ARCRaiders The performance benefit is visible not only on Simulation but also on Sweeps/Queries. In the video here, the CharacterMovement on Wall Collide performance is compared when running on Chaos (0.14ms) vs PhysX (0.11ms) a ~25% improvement! #gamedev #optimization #cpp #physics
TheRedPixel19,559 görüntüleme • 11 ay önce
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