
JT
@trev3d • 3,155 subscribers
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Impromptu testing in the park. Hoping to have Lasertag 3.0 out soon™
JT1,062,784 views • 2 months ago

here's a nicer live-mapping method on Quest. Sampling depth texture and writing greatest y position per x,z world heightmap pixel. It's rough but semi-functional Bad performance is from the debug mesh rather than the world mapper itself. Runs fine with the mesh off.
JT ➔ Meta Connect10,395 views • 2 years ago
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