
3Dgamedev
@unity3dvfx • 4,482 subscribers
Unity3D Free tutorials, courses, and guided pathways for mastering #Unity3D #VFX #MadeWithUnity #Shader #IndieDev #GameDev #RealtimeVFX
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Say goodbye to jittery foot sliding and rigid state machines—Learned Motion Matching is changing how 3D characters handle basic locomotion. 🏃♂️💨 this breakdown demonstrates AiKodex's tool for Unity, using machine learning to generate ultra-smooth, responsive human movement.
3Dgamedev112,491 Aufrufe • vor 19 Tagen

1 year of gamedev in 54 seconds.. by Brute Force #unity3d #solodev #gamedev
3Dgamedev582,515 Aufrufe • vor 5 Monaten

One programmer spent years building this combat system. Then he had to make all of it work inside GASP.
3Dgamedev14,573 Aufrufe • vor 11 Tagen

This is seriously inspiring 🤯 Love how Makan Gilani focuses on movement, shape, and reusable procedural systems instead of relying on flashy visuals. That “AAA feel” with simple forms is such a powerful reminder that great game feel starts with strong animation and design.
3Dgamedev122,827 Aufrufe • vor 4 Monaten

Is generating fully detailed 3D metropolis environments in seconds officially replacing manual urban blockouts? VFX artist Andreas Dürr (Cinematic Cookie) released The City Generator 2.0 for Blender, bringing procedural urban worldbuilding. #b3d #Blender3D #UnrealEngine
3Dgamedev27,316 Aufrufe • vor 1 Monat

Game developer Leafborn shared a stunning tech demo showcasing a custom character whose entire body behaves like dynamic foliage, built using the C# Burst Compiler and Unity's Graphics API. #unity3d #gamedeveloper #gamedev #madewithunity #techdemo #unity #ue5 #game #gamedemo
3Dgamedev21,268 Aufrufe • vor 24 Tagen

Check out this impressive bug rig by developer and 3D artist Boycraft. Recently added a realistic Extatosoma tiaratum model to their insect collection, stated that a custom Unity physics engine was utilised. #3dart #digitalart #3dart #procedural #unity #madewithunity
3Dgamedev43,079 Aufrufe • vor 1 Monat

Game Animator Arthur Munoz shared a brilliant behind-the-scenes look at his work on The Last Faith by Kumi Souls Games—handling the modeling, rigging, and animation entirely in 3D before adapting it through a rotoscope-style pixel pipeline. #GameAnimation #gamedev #animation
3Dgamedev20,636 Aufrufe • vor 26 Tagen