A guy from China just built a system that... reshapes thousands of glowing particles into a jellyfish, a dragon, a statue, and a samurai. Just by moving his hands in front of a camera. Just a webcam reading his hand position. Every particle recalculates in real time. 60 frames per second. Not pre-rendered. Not a recording. Live. Clench both fists and the entire thing collapses into nothing. The whole setup runs on a regular camera and a GPU particle system. No special hardware. This is where hand tracking, computer vision, and real-time graphics have gotten. And most people haven't noticed.show more

Vaibhav Sisinty
18,334 Aufrufe • vor 1 Monat
This guy built a visual scanner that reads 468... points on his face and 42 points on his hands from a regular webcam and turns them into a cloud of thousands of particles right between his palms. Inside, MediaPipe and TouchDesigner are linked: the first captures hands and face from the webcam with high accuracy, the second turns those coordinates into a live plane and feeds it into a POP system that instantly generates a swarm of particles in the shape of a head. No studio, no render farmer, no VR headset. Just a laptop, a webcam, and 1 TouchDesigner session. And traditional VJ studios keep teams of 5 people on a setup with lighting, custom hardware, and commercial plugins, while his expenses are only a TouchDesigner subscription and a regular USB camera. One laptop runs MediaPipe and TouchDesigner simultaneously, holds the camera stream at 60 FPS without drops, and in parallel processes 468 face points + 21 points on each hand. The camera captures frame after frame, MediaPipe in real time sends TouchDesigner the finger coordinates and face geometry, and the POP operator inside the engine translates those numbers into thousands of particle points with colors from bright pink to gold. This setup immediately defines the role of the tool and the limits of its autonomy. It knows where the fingertips are at every moment of the frame. It knows how to read the face geometry at any angle to the camera. It knows how to draw a swarm of particles between them with the right color and contour. → MediaPipe pulls 468 points from the face and 21 points from each hand, 60 times per second → TouchDesigner receives those coordinates, builds a virtual rectangle between the fingertips, and feeds it into the POP system → POP generates thousands of particle points in the shape of a head, coloring them in a gradient from bright pink to gold → The HUD layer adds green corners and a blue neon frame, styling the image like an AR interface → All layers assemble into 1 real-time frame that projects back onto the video in the camera window → The final image is recorded to a file or broadcast to a projector for a live installation And only when the guy spreads his hands wider does the plane between the palms stretch; brings them together, it narrows. Otherwise the system runs on its own. And when he moves from his home room to a concert hall, the same laptop with the same webcam launches the same TouchDesigner session in just 5 minutes, without reconfiguration, without a new team, and without a single line of new code. In his work setup there is no studio of his own and no team for assembly. On the desk sits a laptop with a webcam, on top run MediaPipe and TouchDesigner with POP operators, and the same setup through a USB camera moves to any concert without a new configuration. Out of everything I have seen this year, this is the cleanest Creative Coding setup on 1 laptop: 0 render farms, 0 studio lighting, and between them 3 libraries, thousands of particle points, and 1 webcam.show more

Blaze
38,242 Aufrufe • vor 3 Monaten
a Vietnamese AI engineer just built a real-time system... that counts objects moving down a conveyor belt. it runs on ultralytics' objectcounter. train a detector, define the region you care about, and it handles the rest. works for anything on a line, parts, packages, produce. the clever bit: instead of hand-labeling thousands of frames, he took a single frame, pre-annotated it with meta's segment anything (sam-2, built into ultralytics), and trained yolo11-nano on just that. one annotated frame, and it tracks objects accurately across the entire video.show more

Oliver Prompts
29,631 Aufrufe • vor 25 Tagen
China just dropped an open source model that turns... any phone into a 3D scanner you point it at a room and walk through it the whole space builds itself into a 3D point cloud in real time as the camera moves, no LiDAR and no depth sensor anywhere it held a full 13 minute walkthrough at 25,000 frames without the map drifting or collapsing > ~20 fps on a single GPU > works indoors and outdoors from plain footage > the scan normally needs a $50,000 rig and a technician > Apache 2.0 and runs fully offline on your machine repo in the replyshow more

savip
104,123 Aufrufe • vor 1 Monat
This guy built something that changes your face in... real time using hand gestures. And it looks insane. 🤯 Viet Nguyen, a Senior AI engineer, built a personal project that transforms your face into 16 different visual styles. Van Gogh. Neon. Anime. Pop art. Graffiti. All triggered by just moving your hand. Open your hand. AI reads the gesture. Your face transforms into a completely different art style. Almost instantly. 16 styles. One hand movement. Zero clicks. The wild part: he built this as a side project. Not a product. Not a startup. Just one engineer combining two existing tools in a way nobody had thought to before. This is what personal projects look like in 2026.show more

Vaibhav Sisinty
25,242 Aufrufe • vor 2 Monaten
RoadScan-AI-Automated-Pothole-Detection-Tracking RoadScan AI is a computer vision system built... to automatically detect and track potholes in road footage — including dashcam, drone, and fixed-camera video. At its core, the system uses a YOLO11n model fine-tuned on a custom pothole dataset, paired with ByteTrack for multi-object tracking. This enables the system to maintain a consistent identity for each pothole across frames rather than treating every detection as a new, isolated event.show more

Ryohei Sasaki@engineer
101,924 Aufrufe • vor 5 Tagen
THIS $2 AI VISUAL SETUP JUST MADE A $250/MONTH... CREATIVE STACK LOOK STUPID he moves his hand, the particles react, and the whole scene updates in real time. no cloud render farm, no paid visual API, no expensive plugin chain quietly eating money every month most people still think ai visuals require a stack of $39 tools, $89 subscriptions, and constant API usage. but here the loop is simple: TouchDesigner handles the visuals, a local model handles the logic, and the laptop does the rest the important part is not that the particles look cool. the important part is that the “brain” behind the visual no longer has to live on someone else’s server once that moves local, the monthly bill falls off a cliff this is probably how a lot of small studios start building visuals soon: not by renting 6 tools forever, but by owning one system that runs almost for freeshow more

Ridark
15,948 Aufrufe • vor 3 Monaten
As a Komodo dragon charges, he jumps into the... back of his vehicle and drives off just in time.show more

Crazy Moments
7,218,677 Aufrufe • vor 7 Monaten
Fable 5 built this real-time ocean scene directly in... the browser using Three.js, WebGPU and TSL, with no engine and no baked assets. The interesting part is not just that the water looks good. The whole system is being simulated: wave spectrum, GPU FFT, foam generation and refracted-ray caustics, all running live. This is exactly where frontier models start becoming genuinely useful for technical graphics work. Not by replacing years of rendering research, but by compressing the path from complex math to a working interactive result. A small, focused scene, but technically very serious. Cc: Adem Vessellshow more

Token Gremlin
21,731 Aufrufe • vor 1 Monat
Cleanliness on camera, but waste allegedly dumped into the... Ganga River This is not awareness it’s hypocrisy. The Ganga is not just a river, it’s faith for millions. Real change needs responsibility and action, not just content for the camera.show more

Rakesh Kalotra
29,252 Aufrufe • vor 3 Monaten
🚨 do you understand what just happened? Iran just... turned the Strait of Hormuz into a toll road.. $1 per barrel.. paid in crypto or Chinese yuan.. not US dollars.. 20 million barrels pass through that strait every day.. that's 20% of the world's oil supply.. which means Iran just created a $20 million-a-day revenue stream out of a waterway it doesn't own.. using a war it didn't start as leverage.. and the payment has to be in crypto or yuan.. not dollars.. that's not just a toll.. that's Iran building a financial system that routes around American sanctions in real time.. the US spent decades making sure the world's oil runs on dollars.. Iran just made the world's most important oil chokepoint run on crypto and Chinese yuan.. and there's nothing Washington can do about it because they need that strait open more than anyoneshow more

Tuki
3,632,416 Aufrufe • vor 4 Monaten
every skeleton screen you've ever hand-coded is a waste... of time you're literally measuring padding and guessing widths to build a worse version of a layout that already exists in your DOM so I made a package that just reads the real oneshow more

goodfuture
774,371 Aufrufe • vor 5 Monaten
GEMMA 4 26B ON AN RTX 4060 WITH A... 248K TOKEN CONTEXT WINDOW 20 tokens per second and a context window so large you can feed it entire codebases, books and research papers in a single prompt this is not a cloud api and not a server rack, this is a regular consumer gpu running locally with llama.cpp and q4_k_xl quantization 248k context on an 8gb vram card was not supposed to be possible and here it is just running on someone’s desk the article below covers exactly which tools and configs make this kind of setup work in 2026 ↓show more

leopardracer
56,772 Aufrufe • vor 2 Monaten
Elon Musk gave the entire entertainment industry its expiration... date, and he is the one building the thing that kills it. Musk: “My guess is that we see the first compelling half hour, pure AI show next year.” Next year. A complete show generated entirely by AI. No writers. No actors. No cameras. No sets. No crew. No studio. Just a prompt and enough compute to render a reality that never physically existed. And shows are the easy part. Musk: “I say probably we’re maybe three years away from AI does the whole video game.” A show plays the same way every time. A game has to generate a living world that reacts to every decision in real time across every single frame. That is a fundamentally harder class of problem. And Musk put three years on it. Right now a single AAA title takes seven years and half a billion dollars across thousands of engineers and artists just to ship it. Musk is describing a world where one person types a paragraph and gets something comparable. The entire value proposition of a multi-billion dollar industry lives inside that gap. And it closes in thirty-six months. But the prediction is not the story. The person making it is. This is not an analyst speculating from the sidelines. This is the man building the largest AI compute clusters on the planet. The man who built xAI from zero in under two years. The man stacking hundreds of thousands of GPUs into facilities designed to do exactly what he is describing. When Musk says three years, he is not guessing about what someone else might eventually ship. He is reading you a delivery date off his own roadmap. Every media company on Earth is valued on a single assumption. That quality content is expensive and difficult to produce at scale. That one assumption is the structural foundation underneath every studio, every network, and every publisher in existence. Musk is dismantling it with raw compute. The studios still parading thousand-person production teams are not demonstrating strength. They are advertising the exact cost structure that one person with a prompt and a GPU allocation is about to make irrelevant. And it does not stop at entertainment. If AI can generate an interactive world that responds to human input in real time, it can generate anything. Advertising. Architecture. Training simulations. Product design. Every industry built on humans manually constructing visual experiences frame by frame is sitting on the same countdown Musk just read out loud. Now zoom out. Because this is not just an industry story. For the entire history of human civilization, the distance between imagining a world and actually creating one required thousands of people, millions of hours, and billions of dollars. That distance built Hollywood. That distance built the gaming industry. That distance made content scarce and studios powerful. Musk is collapsing that distance to zero. When the gap between imagining something and it existing disappears, every business model built on the difficulty of creation disappears with it. That is not disruption. That is a full inversion of how human beings create. Musk did not make a casual prediction on that podcast. He told you what he is building. He told you the timeline. And he told you which industries do not survive it. The entertainment industry is still debating whether this future is real. Musk is not part of that debate. He is building. And he just told you the delivery date.show more

Dustin
22,458 Aufrufe • vor 1 Monat
What the fuck is China building? This is not... a clip from movie, this is a real project in China. Due to the trade war, there’s a video of a Chinese guy said, “we both benefit from trade, U.S. and China. But only one of us is using the wealth to build for our people”. that is 🇨🇳show more

chásè yú 👁🗨
2,762,507 Aufrufe • vor 1 Jahr
The future of agriculture lies in optimization. A system... like this costs very little: a drone with a camera and a computer vision system accurate enough to count and identify plants or diseases. It's so easy that anyone can make it at home for their own crops.show more

Marco Franzon
119,920 Aufrufe • vor 3 Monaten
Single video → a reframeable 4D Gaussian Splatting scene.... Not a sequence of separately built 3D frames played back like a video. This is one continuous space-time scene, reconstructed from a single clip shot on an iPhone 16. We combine feed-forward Gaussian generation, 3D tracking, and 4D Gaussian Splatting, aiming to deliver it as a compact 4D video file that runs on your phone. Still early R&D. The goal: make 4DGS something anyone can create and experience, not just researchers with a camera rig.show more

KIRI Engine - 3D Scanner App
31,627 Aufrufe • vor 1 Monat
Bob from Twin Peaks was just a guy that... worked in the background of the show as set dresser. Then David Lynch noticed his image, including a reflection in a mirror, and liked the eerie presence. That led Lynch to put Silva on camera in that scene.show more

Emir Han
164,665 Aufrufe • vor 5 Monaten
JUST IN: #Cardano $ADA Founder Charles Hoskinson says "identity,... privacy, and the integration of legacy laws into blockchain as a whole is where the real growth comes, and billions of transactions, if not trillions of transactions live there."show more

Angry Crypto Show
33,045 Aufrufe • vor 9 Monaten