ChatGPT 5.1 vs. Claude Opus 4.5 vs. DeepSeek-V3.2 (left)... (middle) (right) prompt I used: Create a single HTML file containing a fully functional 3D Rubik's Cube simulation using Three.js (via CDN). The cube must be able to automatically solve itself.show more

Alex Prompter
14,891 görüntüleme • 8 ay önce
Gemini 3 Pro (left) vs ChatGPT 5.1 thinking vs... Claude Opus 4.5 (right) Prompt: Multi-ball heptagon physics Write html, css, and javascript to display 20 balls bouncing inside a spinning heptagon. each ball should have a unique color, a number label, gravity, and collision detection with the walls. all code in one file.show more

God of Prompt
105,823 görüntüleme • 9 ay önce
GPT 5.2 vs. Gemini 3 Pro Kimi 2.5 vs.... Opus 4.6 Prompt I used: "Build a first-person downhill skiing simulation in a single HTML file. The 'skier' must automatically accelerate to 93 mph within 10 seconds. As the speed increases, the edges of the screen must 'blur' and the camera must vibrate realistically to simulate the extreme speed of an Olympic run."show more

Alex Prompter
79,656 görüntüleme • 6 ay önce
Claude vs Gemini vs DeepSeek vs Grok PROMPT: Build... a production-ready 3D flight visualizer in one HTML file. Use Three.js to render a rotatable Earth and simulate real-time aircraft positions using smooth interpolation. Include polished lighting, a starfield background, and make it responsive for mobile and desktop. Which tool is the best?show more

Oleg Bilozor
72,608 görüntüleme • 5 ay önce
Gemini (left) vs ChatGPT vs Claude (right) Prompt: Create... an interactive HTML, CSS, and JavaScript simulation of a satellite system that transmits signals to ground receivers. The simulation should show a satellite orbiting the Earth and periodically sending signals that are received by multiple ground stations. Include realistic factors such as signal delay based on distance, occasional signal loss due to obstructions or interference, and visualization of the signal path as lines or waves. The satellites’ position should be updated using simplified orbital mechanics, and the ground receivers should display received signal strength and timestamps.show more

Alex Prompter
230,015 görüntüleme • 9 ay önce
If you've tried getting AI to write TSL shaders,... you know the pain: deprecated imports, phantom functions and compilation errors. In my latest blog post, I share a prompt to help you overcome these issues: Using the prompt, I was able to one-shot this particle simulation with Claude Opus 4.5. #threejs #webgl #webgpu #tsl #shadersshow more

Dan Greenheck
61,698 görüntüleme • 8 ay önce
How a 22-year-old developer built a full 3D Jet... Ski racing game in just 40 minutes with zero manual coding He used Claude Opus 5 to generate physics, WebGL 3D graphics, HUD, and audio in a single prompt and turned single-prompt gamedev into a high-margin income stream. Costs: $423 He launched a single-prompt generation workflow that built the entire HTML5 project from scratch: Top layer: A Three.js and WebGL rendering pipeline dynamically creates 3D water physics, real-time wave dynamics, dynamic lighting, and jet ski fluid mechanics, all written autonomously inside one output file without external frameworks. Bottom layer: The Claude Opus 5 engine processed a massive 690-million-token context window to generate the complete gameplay logic, collision handling, dynamic sound generation, controls, and UI layout directly from a detailed initial system prompt. The trend of single-prompt 3D game creation is rapidly exploding across media and indie development. The author monetizes this tech stack through three main channels: 1. Viral Content & Media Systems: Short-form breakdown videos driving massive reach, monetized via promo placements, prompt-pack access, and private developer communities. 2. Rapid Hypercasual Prototyping: Testing 10+ WebGL mechanics per day, flipping fully functional browser games on itch io or CodeCanyon, and licensing prototypes directly to casual game portals. 3. Interactive WebGL Client Solutions: Delivering custom 3D promotional browser games and interactive brand experiences for clients in 48 hours instead of weeks. First month results: > WebGL games generated: 24 > Viral impressions generated: 3.8M+ > Total revenue across licensing & content: $21,400 The AI completely automated the core development lifecycle: Claude Opus 5 built the physics engine, rendered 3D graphics in WebGL, hooked up audio controllers, and generated interactive browser logic with zero manual line-by-line coding. Bookmark it and check article 👇show more

Ridark
11,592 görüntüleme • 18 gün önce
Opus 4.6 vs GPT 5.4 (High) (1/9) prompt: Build... a single-file HTML/CSS/JS (no libs) demo that uses SVG to simulate a plant growing: stem extends, leaves sprout + unfurl with springy/windy “physics”, then seamlessly loops forever. For the initial impressions I'm really impressed by GPT, for speed they both felt about the same, but gpt was still half cheaper than opus. I also much prefer the design and animation that gpt produced, physics on the leaves are super cool and it also loops pretty nicely whilst opus just fades out the plant. Still got a bunch of tests to run but this is really exciting.show more

Dev Ed
660,154 görüntüleme • 5 ay önce
NEW HTML VIDEO SKILL: Claude can now make photo-grid... promo video ads like these. These are very popular offer-style ads that work well for bottom-of-funnel conversions. Brands will often run these when they're doing seasonal sales, for example. It's pure HTML, so it's very cheap to make because there's no video generation cost. You can create dozens of variants very fast and then test them in Meta. All you have to do is install the skills and give Claude your brand website. This skill is insane - it'll make the entire Ad and give you a link where you can download the mp4 file. > If you want more variants, just mention in the prompt > If you have a specific concept in mind, just mention in the prompt > If you want any edits on the generated ad, just mention in the prompt Comment Goose and I'll DM you the skill (must be following so I can DM you)show more

Shiv
92,070 görüntüleme • 1 ay önce
THREE 3090s ON ONE BOARD GIVE YOU 72GB OF... VRAM AND KILL YOUR $200 CLAUDE CODE AND $200 OPENAI BILL people are pulling three used 3090s off ebay for around $2,100 total and stacking them in one tower to build a dedicated ai rig. that pools 72gb of vram for less than what a single rtx 5090 retails for alibaba shipped qwen 3.6 27b in april under apache 2.0. on realworldqa vision it scores 84.1 against claude 4.5 opus at 77.0. on ifbench instructions it lands at 76.5 against claude's 58.0 a single 3090 already runs qwen 3.6 27b with eight gigs of headroom. three of them in parallel handle larger models like deepseek r1 70b and qwen 235b without breaking a sweat a heavy ai user pays $200 claude code, $200 chatgpt pro plus $40 cursor and gemini. that's $5,280 a year and the rig pays itself off before month nine on $8 a month in electricity setup is one shell command for ollama, one to pull the model, one environment variable to point claude code at localhost. cli stays identical, nothing leaves the network, requests stop costing money bookmark this and read the article belowshow more

starmex
16,719 görüntüleme • 2 ay önce
HERMES AGENT NOW RUNS CLAUDE OPUS 5. NEAR FABLE... 5 INTELLIGENCE. HALF THE PRICE. SELF-VERIFIES ITS OWN WORK. AVAILABLE TODAY VIA NOUS PORTAL (20% OFF ALL MODELS). Anthropic shipped Opus 5 on July 24, 2026. same $5/$25 per million tokens as Opus 4.8. but the benchmarks tell a different story. WHAT CHANGED FROM OPUS 4.8: FrontierBench v0.1: Opus 5: 43.3%. Opus 4.8: 18.7%. 2.3x jump on the same test. ARC-AGI-3: Opus 5: 30.2%. 3x better than the next closest model. beat Fable 5 on 8 out of 13 benchmarks. at half the cost ($5/$25 vs $10/$50). same price as Opus 4.8. twice the intelligence. no reason to stay on 4.8. THE SPECS: model ID: claude-opus-5 context: 1M tokens (default and maximum) max output: 128K tokens thinking: on by default effort toggle: low / medium / high per request fast mode: $10/$50, 2.5x faster knowledge cutoff: May 2026 minimum cacheable prompt: 512 tokens (was 1,024) SELF-VERIFICATION (the biggest change): Opus 5 checks its own work automatically. Anthropic says: delete your verification prompts. "include a final verification step" now causes OVER-verification because the model already does it. for Hermes /goal tasks this is a direct upgrade. the judge checks evidence. the model also checks evidence. double layer of verification without extra tokens. EFFORT TOGGLE: low: fast, cheap, routine work. medium: balanced, daily tasks. high: full reasoning, complex problems. set per request. not a global switch. matches Hermes /reasoning command: /reasoning low (routine) /reasoning high (complex) Opus 5 effort toggle + Hermes reasoning control = precise cost management per turn. WHERE OPUS 5 FITS IN HERMES: DAILY DRIVER (replaces Opus 4.8): same price. 2.3x better benchmarks. set as your main model: Desktop app / Dashboard: Models → claude-opus-5 CHIEF OF STAFF: synthesis across multiple agents. reads Kanban, prioritizes, routes tasks. self-verification catches routing errors before they cascade. COMPLEX CODING: SOTA on agentic coding benchmarks. FrontierBench 43.3% = best public model for coding. set as coder profile model. /GOAL TASKS: self-verification + completion contracts = the model proves its work AND double-checks the proof. long-horizon goals finish correctly more often. MoA AGGREGATOR: strongest synthesis model at $5/$25. pair with GPT-5.6 and Grok 4.5 as references. Opus 5 aggregates. best quality at mid-range price. presets: max-quality: reference_models: - provider: openai-codex model: gpt-5.6-sol - provider: xai model: grok-4.5 aggregator: provider: anthropic model: claude-opus-5 COMPUTER USE: near-Fable 5 quality for browser automation. at half the token cost per session. computer_use tasks burn lots of vision tokens. Opus 5 halves that bill vs Fable 5. WHAT TO KEEP OPUS 5 AWAY FROM: cron monitoring: too expensive. use DeepSeek or no_agent mode. sub-agent grunt work: use GPT-5.6 Luna ($1/$6) or DeepSeek. auxiliary tasks: use Gemini Flash. routine web extraction: use a cheap model. Opus 5 is for the turns where quality compounds. planning, synthesis, verification, complex reasoning. budget models handle everything else. NOUS PORTAL: 20% OFF ALL MODELS Nous Portal currently runs a 20% discount on all models including Opus 5. $5/$25 official → $4/$20 through Nous Portal. the cheapest way to run Opus 5 right now. hermes setup --portal select claude-opus-5 as your model. discount applies automatically. Opus 5 replaces Opus 4.8 everywhere. same price. better at everything. no tradeoff. straight upgrade. hermes update /model claude-opus-5show more

YanXbt
16,744 görüntüleme • 1 ay önce
GLM 5.1 just went open-weight on Hugging Face, but... how does it compare to GLM 5? I have tested both with the canvas tree challenge. 5.1 thinks longer, but delivers wind animation, sun, clouds, and way more detail. Prompt attached: Write a single HTML file with a full-page canvas, no libraries. Animate a tree that grows from the bottom center of the screen in real time. The trunk grows upward first, then branches split off recursively with slight randomness in angle and length. Each generation of branches should be thinner and slightly lighter in color. When branches reach their final size, add small leaves as soft green circles at the tips. The tree should take about 15 seconds to fully grow. Use warm brown for wood and varied greens for leaves against a soft sky-blue gradient background.show more

stevibe
46,657 görüntüleme • 4 ay önce
Opus 4.6 vs GPT-5.4 (4/9) prompt: Build a production-quality... 3D flight-tracking web app using React + Vite + Three.js (react-three-fiber + drei) that visualizes live OpenSky aircraft data on a rotatable 3D Earth, with real-time plane motion, smooth interpolation, altitude-accurate positioning, and polished lighting/post-processing. Both models did really well on this one and honestly I’m impressed with both. GPT-5.4 had the nicer post-processing out of the box. I really liked the subtle light shimmer on the airplanes when rotating the planet, and the camera work when clicking a plane felt better overall. Opus 4.6 though had a few details I liked more. It automatically went and found a much nicer Earth texture on GitHub, while with GPT-5.4 I had to reprompt it to go look for a better one. I also preferred Opus’s plane model overall, it just looked more polished, whereas GPT-5.4’s plane asset looked a bit funny. One thing I noticed with GPT-5.4 is that when you click into the plane, the camera sometimes clips through the planet, which breaks the effect a bit. Opus handled that part more cleanly. Overall this felt like a strong result from both, just with different strengths. GPT-5.4 felt better on presentation and post-processing, while Opus had better asset choices and a more premium-looking Earth/plane combo.show more

Dev Ed
279,565 görüntüleme • 5 ay önce
Claude Opus 5 x NexLev MCP might be the... most unfair combo for building faceless YouTube channels right now So I’m giving away the FULL AI Story channel production system behind it Here’s EVERYTHING that you’ll get inside: → The exact Claude setup that turns Opus 5 into a full faceless YouTube production operator. → NexLev MCP niche validation prompts that find new channels getting 100k+ views without guessing niches manually. → 48-hour velocity check prompt to spot which AI Story angles are actually moving right now. → RPM filtering system so you avoid low-value niches and only build around $12-$20+ RPM opportunities. → Opus 5 JSON script framework for 8,000+ word videos with locked characters, pacing rules, emotional beats, and cliffhangers. → Documentary research brief prompt that verifies dates, names, timelines, and quotes before the script gets written. → ElevenLabs MCP voiceover workflow with narrator matching by niche so the voice fits the audience instead of sounding random. → Higgsfield MCP visual system using Seedance 2.0, Flux 2, and Nano Banana Pro to create animated intros, scene images, and consistent characters. → Thumbnail prompt structure for ChatGPT Image 2.0 so the final video has clean text, high emotion, and a clickable 1280x720 layout. → Full assembly checklist for taking the script, voiceover, animated clips, captions, and thumbnail into an upload-ready video in under 30 minutes. All built from the AI YouTube production playbooks used across: → 120+ Elevate members → $12k/mo average per student → 800M+ total views across the system Like + comment "CLAUDE" and I’ll send you the whole thing (Must be following so I can DM)show more

gold.
21,970 görüntüleme • 1 ay önce
Kimi K3 vs GPT-5.6 vs Claude Fable 5 A... game is one of the hardest places to fake working code. A web app can hide bugs behind a polished screenshot. A game can't. Bad collision, clipping, jitter, broken physics, awkward controls, or a snowboard sinking into the terrain become obvious within seconds. That's why I like using games to evaluate coding models. I gave Kimi K3 a single prompt to build a snowboard game in Godot, and just 20 seconds of gameplay told me more than a page of benchmark scores ever could. Benchmarks matter, but watching a model build something interactive reveals a different side of its capabilities. If the gameplay feels right, the systems work together, and the experience holds up under real input, that's a much more convincing demonstration than any leaderboard.show more

FHILY👑
36,569 görüntüleme • 1 ay önce
I just built a Claude Cowork skill that turns... your Google Ads data into a visual performance dashboard in 60 seconds 🤯 One prompt → campaign breakdowns, CPA trends, spend vs conversions charts, and hourly conversion patterns, all rendered as an interactive HTML dashboard you open in Chrome. All inside Claude Cowork. Perfect for DTC brands and agencies who are pulling Google Ads data into spreadsheets every week, manually building charts, and spending an hour formatting a report that's outdated by the time you send it. If you're managing Google Ads and your weekly reporting workflow looks like this — export a CSV, open Google Sheets, build a pivot table, copy the numbers into a slide deck, manually create charts, format everything, realize you forgot a campaign, start over ... This skill does the whole thing in one prompt: → Connects to your live Google Ads data via MCP → Pulls spend, conversions, CPA, ROAS, CTR across every campaign → Builds an interactive HTML dashboard → Summary cards at the top: total spend, total conversions, avg CPA, avg ROAS → Bar chart comparing spend vs conversions by campaign → CPA trend line over the last 30 days → Campaign table ranked by performance, color-coded green/yellow/red → Opens in Chrome: hover over charts, compare campaigns, screenshot for your team No spreadsheets. No manual chart building. No hour-long formatting sessions. What you get: → A visual dashboard from live data in under 60 seconds → Campaign performance you can actually see, not just read in a table → CPA trends that show you where things are heading, not just where they are → A dashboard you can screenshot and drop into Slack, a client report, or a team standup → Reusable — run it weekly and the data updates automatically One prompt. Live data. A finished dashboard you open in your browser. I put together a playbook with the full skill file, the setup, and the exact prompts to customize the dashboard for your account. Want it for free? > Like this post > Comment "DASH" And I'll send it over (must be following so I can DM)show more

Mike Futia
38,894 görüntüleme • 4 ay önce
Claude Code + ChatGPT Images 2.0 is f*cking cracked... 🤯 I rebuilt my static ad system inside Claude Code on the new ChatGPT Images 2.0 model. One brand name + one URL = 40 production-ready static ads. All inside Claude Code. Perfect for DTC brands and agencies who need high-volume ad creative without briefing a designer or spending hours in Canva. If you're finding winning ad concepts on Meta and manually recreating them one at a time — copying prompts, pasting product details, tweaking aspect ratios, downloading, organizing... This system eliminates the entire loop: → Give Claude a brand name and URL → It researches the brand's fonts, colors, packaging, and photography style → Builds a Brand DNA document from scratch → Fills in 40 proven ad templates (headline, us vs them, testimonial, UGC, review cards, stat callouts) with brand-specific details → Fires every prompt to ChatGPT Images 2.0 with your product photos as reference → Downloads finished ads into organized folders with an HTML gallery No manual prompt filling. No Canva templates. No copy-pasting between tools. What you get: → 40 ad formats filled with your exact brand colors, fonts, and copy → Text that actually renders correctly (the new model handles dense copy, logos, and multi-language callouts cleanly) → Product photos passed as reference so the model matches your real packaging → A reusable system — new brand, new folder, same pipeline Built 100% in Claude Code with ChatGPT Images 2.0. I put together a DIY playbook showing the exact architecture so you can build this yourself in Claude Code. Want it for free? > Like this post > Comment "CHAT" And I'll send it over (must be following so I can DM)show more

Mike Futia
189,873 görüntüleme • 4 ay önce
Claude Code + ChatGPT Images 2.0 is f*cking cracked... 🤯 I rebuilt my static ad system inside Claude Code on the new ChatGPT Images 2.0 model. One brand name + one URL = 40 production-ready static ads. All inside Claude Code. Perfect for DTC brands and agencies who need high-volume ad creative without briefing a designer or spending hours in Canva. If you're finding winning ad concepts on Meta and manually recreating them one at a time — copying prompts, pasting product details, tweaking aspect ratios, downloading, organizing... This system eliminates the entire loop: → Give Claude a brand name and URL → It researches the brand's fonts, colors, packaging, and photography style → Builds a Brand DNA document from scratch → Fills in 40 proven ad templates (headline, us vs them, testimonial, UGC, review cards, stat callouts) with brand-specific details → Fires every prompt to ChatGPT Images 2.0 with your product photos as reference → Downloads finished ads into organized folders with an HTML gallery No manual prompt filling. No Canva templates. No copy-pasting between tools. What you get: → 40 ad formats filled with your exact brand colors, fonts, and copy → Text that actually renders correctly (the new model handles dense copy, logos, and multi-language callouts cleanly) → Product photos passed as reference so the model matches your real packaging → A reusable system — new brand, new folder, same pipeline Built 100% in Claude Code with ChatGPT Images 2.0. I put together a DIY playbook showing the exact architecture so you can build this yourself in Claude Code. Want it for free? > Like this post > Comment "CHAT" And I'll send it over (must be following @learnwithella so I can DM)show more

Ismail Khan
19,835 görüntüleme • 4 ay önce
Claude + Facebook Ads MCP is absolutely WILD 🤯... This AI system turns Claude into your personal ads analyst using MCP integration. And generates full client reports in seconds. Perfect for agencies & ecomm operators who hate wrestling with Ads Manager. But instead of manually pulling data, building charts, and formatting reports... Just give Claude one natural language prompt and get a complete visual storytelling report with insights. Each report includes account performance, campaign breakdowns, demographics, and actionable recommendations. All with a single prompt. Here's what it does: → Connects directly to your Facebook Ads account → Pulls all performance data automatically → Calculates ROAS, CPA, conversion rates on demand → Creates interactive charts and visualizations → Generates beautiful reports → Builds everything from scratch in real-time Built with Claude MCP. Zero manual work. Want the complete MCP setup? Comment "MCP" + like and I'll send it over (must be following so I can DM)show more

Mike Futia
270,865 görüntüleme • 11 ay önce
OPUS 5 + HIGGSFIELD TURNED RETRO MARIO INTO A... HYPER-REALISTIC NEXT-GEN SHOOTER I built this entire concept without relying on traditional game engines, hiring expensive 3D artists, or waiting through a decade-long development cycle, simply because I decided to take a harmless 8-bit childhood platformer and ask a single question: what if it was rebuilt today as an aggressive AAA tactical FPS? this is what came back. 00:00 - the pixelated 2D platformer abruptly morphs into a photorealistic tactical arena right as the camera swings into action 00:03 - the hero pulls up a custom assault rifle featuring a glowing 'M' emblem while racking live ammunition in sharp first-person view 00:06 - I strafe behind a crumbling brick wall to spray full-auto rounds directly at terrifying, realistic Goomba-monsters charging forward 00:09 - a final grenade launch hits a burning Bowser castle while real-time hit-markers flash continuously across the screen The sequence delivers true first-person bodycam immersion complete with heavy weapon recoil and a fully functional tactical HUD tracking ammo, health, and minimap positioning. Every single frame was generated seamlessly in real time without a single 3D model being crafted by hand. While Nintendo spends tens of millions of dollars dragging out massive production cycles, I pulled this entire demo off in one afternoon using a single text prompt and zero lines of code.show more

Shadow Nick
15,838 görüntüleme • 1 ay önce
single RTX 3090. 24 GB VRAM. Qwen3.5-35B-A3B. 4-bit quant,... 113 tokens per second at full 262K context harnessing Claude Code locally with no API, no subscription, no proxy. told it what it is. 30 Mamba2 layers, 10 attention, 256 experts, 8 active per token. said "build something that shows off what you can do." it visualized its own architecture. interactive. tokens flowing through layers. 256 experts lighting up on routing. served in the browser from the same GPU running inference. single prompt. then i said level up. 3D. Three.js. separate files. flythrough camera. clickable layers. it planned first, scaffolded 6 files, hit one API bug, fixed it itself, then optimized for smooth framerate. two iterations to a working 3D neural network explorer. llama.cpp just merged a native Anthropic endpoint. Claude Code points at localhost. the whole setup is two commands. no LiteLLM. no proxy config. the open source models coming out of china right now are genuinely changing what's possible on consumer hardware. respect to the Qwen team. this is acceleration.show more

Sudo su
110,206 görüntüleme • 6 ay önce