Crimson Desert Patch 1.01 is out now. Patch highlights:... • Increased fast travel loading speed • Locked doors now require confirmation before spending a key • Gliding now uses less stamina • Improved movement controls - You can now hold down the Run key OR tap it once to increase speed • Cooking is now faster with a "Make Now" option • Added 5 summonable mounts • Added a Refinement Coin that instantly upgrades gear up to Level 4 • Added a 'Store All Selected' items function • The Mining Knuckledrill now collects ore immediately • The Demenissian Chainsaw now collects timber immediately • Can now store more than 240 items • Improved Photo Mode with a FOV slider • Equipment can now be used while flying • Aerial Stab has been nerfed so that each consecutive attack requires more stamina • Improved the interaction range for NPC • Improved responsiveness during short distance movements • Reduced Stamina consumption while sprinting and using Crow Wings • Minimap can now be fixed North • Added icons to the minimap to show keys and anvils • Added an icon to show new quests • Improved visual quality when using upscaling • Added a 'Fixed 4K Output' option to PS5 • Bug fixes and more Patch is out now on Steam, PS5 and other platforms should be coming soon.show more

KAMI
832,670 views • 5 months ago
Crimson Desert Patch 1.0.3 is out now: Patch Highlights:... • Added a storage chest to the camp • Added more Fast Travel points • Reduced health and damage of certain bosses • Increased healing from food • Trees can now be cut down with standard attacks and take less damage • The Visione now equips itself automatically after reading a memory • The horse will now approach the player after being called • Increased responsiveness of the jump • Increased responsiveness of the UI and menus • Reduced difficulty of the Arm Wrestling and Archery minigame • Improved KBM controls • Controller improvements are planned for a future updateshow more

KAMI
835,018 views • 5 months ago
Crimson Desert Update 1.05 is out now adding nearly... 200 bug fixes and improvements: • Replay boss fights on any character • Re-blockade territories (optional) • New Legendary Pets - Iron Eagle and Hyacinth Macaw • Improved crop harvesting (2 minimum) • Improved Embed Abyss Gear and Create Socket functions to support locked items • New Legendary Animal - Mountain God Boar • Can now pick up crude gold bars throughout the world (5 silver each) • Increased guard damage reduction for all weapons • Improved the UI on the Abyss map to intuitively display teleport paths • Improved the Open/Close interaction buttons for windows to appear more quickly when climbing walls • Added Dynamic Multi-Frame Generation for Nvidia GPUs • Added 'Sharpness Enhancement' option for PS5 and Xbox Series X|S • Various other bug fixes and improvements (via Crimson Desert)show more

KAMI
80,279 views • 4 months ago
New feature added! → You can now customize each... component through the new slider panel. I really like being able to dogfood the components I build and experiment with them directly within my own project, for visual things like this it’s the best kind of testing Now that all the core functionality are there, the upcoming updates will be less visible but still important: proper keyboard navigation, improved accessibility, a reduced motion toggle, and moreshow more

Lorenzo Dossi
110,434 views • 10 months ago
🚀 Cline v3.7 is now available with an exciting... interface upgrade! Choose your path with just a click -- Cline now displays selectable options when asking questions or presenting plans, eliminating the need to type responses and making interactions faster and more intuitive. Other updates: - Added support for a .clinerules/ directory to load multiple files at once - Prevent Cline from reading extremely large files into context that would overload context window - Improved checkpoints loading performance and display warning for large projects not suited for checkpoints - Added SambaNova API provider - Enabled VPC endpoint option for AWS Bedrock profiles - Added DeepSeek-R1 to AWS Bedrock Download it now in VS Code.show more

Cline
22,006 views • 1 year ago
The once-profitable CS2 skins market has collapsed by a... billion dollars! The culprit is a new update in the game - now you can craft knives that previously only dropped from cases with a random chance. Their prices have plummeted, while the skins needed for crafting knives have skyrocketed. Valve added an exchange mechanic: now 5 items of covert quality can be turned into a knife. For $5, you can get a blade that yesterday cost $5000 — and sell it right away. As a result, knives have depreciated, while red guns have surged in price by 10–20 times. Trading sites crashed from the influx of panicking players selling off their items, and the market, which was recently called "the most reliable asset at $6 billion," is bursting at the seams. In the end, overnight the richest knife collectors lost millions, while owners of cheap "red skins" became fabulously rich. At the same time, analysts had previously noted that weapon skins from CS2 turned out to be more stable than crypto, American stocks, and precious metals.show more

Officer's Notes
267,138 views • 10 months ago
🚀 More Weather Models For Free & Outlooks are... Back! Build confidence in your forecast by comparing even more weather models, for free: - ECMWF 🇪🇺 - IFS - AIFS - Canadian 🇨🇦 - GDPS - RDPS - HRDPS (Continental and North regions) - ICON 🇩🇪 - Global - Europe (EU) - Germany (D2) Also, the Outlooks tab is back... Back by popular demand, we've added Outlooks back to the top bar. Now you can enjoy the best of both worlds: use Outlooks in a dedicated mode or overlay it while viewing Radar, Composite, Satellite, or Models. There's more... - Up to 6 model runs for HRRR, RAP & RRFS - Added Relative Humidity, Total Precipitation, 1 & 4km Reflectivity, Significant Tornado Parameter, and many more - Select specific hours for a model run - Unit settings for Precipitation and Pressure Available now on: iOS: Android: Browser: And to Plus/Pro subscribers using our Windows/Mac/Linux Appshow more

WeatherWise.app
39,608 views • 11 months ago
Updates: - Added camera zooms during finishing moves. -... Improved blood decals. - Blood streams now have audio and continue to spray from ragdolls. Still need to add camera offset so it can follow the action better and be unique to each animation, but this is a good start. Already feels so much less rigid than keeping the cam further out and since the player isn't running around during these moments there's no need to worry about not being able to see your surroundings as much. As mentioned on the recent Twitch streams, expect more camera improvements inspired by my time playing Ninja Gaiden 2 Black 🥷 #indiegame #indiedev #gamedev #unity3d #animation #madewithunity #solodev #gaming #Steamshow more

MORTAL CRUX - Wishlist on Steam
19,121 views • 9 months ago
Some NotebookLM ✨polish✨ release notes from the last week:... 1. Resizable panels! Notebook's panels can now be flexibly adjusted to fit your screen and workflow! 2. Improved chat input visual design for all those text-baseline obsessives (me) 3. The share icon, is now.... a share icon! (it was a padlock icon for some reason before...) 4. We pass 4x longer context to Flashcards and Quizzes unlocking more diverse, detailed card decks 5. Drive file URLs in the URL source import box works! 6. Tables are streamed in chat instead of blocking until the whole table is all done. Much better experience for large tables. Love seeing improvements to core journeys. NotebookLM team is cooking🔥show more

Simon
61,565 views • 10 months ago
🚀Walkers, the moment you’ve been waiting for is here!🚀... Area 6545, our new #hub has finally dropped! Head here to check it out 👉 Find all the features listed under in #Area6545 !👇 ⏳Staking is now gas-less with improved UI allowing you to see how long you have until the next rewards are in, rewards being set on releasing every 24h! 🧪Now you can view the amount of ooze you can earn, and how much is pending. 🤩Area 6545, features viewing and naming your #WalkerWorld assets. If you rename your Walker, it will also show up on #OpenSea ! 🧙♂You will be able to download all media, including GIFs that can be used as a #PFP on Discord! 🎁Check how much #ooze you already have and what valuable gifts you can exchange it for in the #store ! Give us your feedback & suggestions in the comments! 🔥 #staking #NFTs #NFTCommunity #NFTcollectors #blockchaingaming #Web3show more

Walker World ( 🔜👽🥩 )
12,343 views • 2 years ago
This app has completely transformed over the last three... years and it is amazing to see how far it has come. - Launched X Chat and encrypted DMs - Launched Video/Audio calling - Launched Ad revenue share program for the creators - Reached a new alltime high of userseconds - Launched Community Notes - Community Notes passed 1M contributers mark - Launched the AI driven algo - Paid millions to the creators - Integerated Grok within the app - Rebranded as 𝕏 - Open sourced the recommendation algorithm. - Over 500 million posts everyday - Over 100 billion impressions daily - 650+ million users - 400000+ communities - #1 News App in 155+ countries - 2 billion+ app downloads - People are spending more time on X - 6th most visited website - Launched X Pro - Announced X Payments - Reduced child sexual abuse material by around 95 since the acquisition - Released subscriptions for creators - Removed legacy checkmarks - Prioritized the verified accounts to fight spam bots - All time low hate speech levels - Released new features in the shortest time period in Xs history - Exposed truth via Twitter files - Removed censorship - Restored free speech - Launched long form posts / Articles. - Improved the live streaming quality - Started paying the creators twice in a month - Added live chat to live streams - Enhanced the Community Notes algorithm - Added an ability to post timestamps while uploading videos - Added an edit post feature - Added view counts on posts publicly - Enhanced the support for Premium users - Added similar posts button - Added new app icons for premium users - Launched different tiers for Premium - Launched Verified Organizations - Added bookmark button on home timeline for posts - Over Ninety percent of the top 100 advertisers have returned to X - Video views are up as compared to previous years - All time high platform usage - Added more privacy options for calling - Introduced recruitment jobs feature for verified organizations - Expanded the community notes in more countries worldwide - Improved ad experience - Increased group chat size to 200 people - Lowered the eligibility threshold for ads revenue sharing from 15M to 5M - Rolled out vertical video ads for brands - Improved communities experience - Announced the removal of tweepcred system - Added live streams on the top bar of the feed - Improved live streaming tested game streaming - Launched the immersive video player - Made the process of reporting a post easier - Improved the UI - Announced the ability of group calling - Announced the removal of block feature except for DMs - Major upgrades to videos and media - Secured money transmission license in multiple states for payments - Introduced video downloads for verified users - Added an ability to limit replies to verified users only - Launched expanded bios - Made communities accessible in more countries - Added ID verification - Added an ability to hide likes - Added a tab for verified followers on user profiles - Added an ability to accept dms from verified users only to prevent spam - Introduced dm support for the ad customers - Announced that X will fund legal representation for users fired from their jobs for their posts - Included posts from communities in for you feed - Renamed notes feature to articles that will have no character limits - Added highlights tab to the profiles - Improved account analytics - Added an ability for community admins to spotlight their community in the profile - Introduced voice dms - Deleted millions of bot accounts - Introduced an ability to upload long videos - Improved advertisement brand safety - Introduced formatting for long form posts - Extended the community notes availability to more countries - Introduced individual reply to dms custom emoji reactions - Launched faster playback mini player for videos - Added an ability to allow dms from subs only - Continued UX/Ui improvements - Added air play button for videos on iOS - Added an ability to fast forwardrewind videos on - Became the most downloaded news app in multiple countries - Improved ad relevance - Removed child po*n - Introduced rate limits to prevent data scraping - Added fast forward backward feature to videos - Launched subscriber only replies - Launched spaces on web - Added an ability to hide the blue checkmark - Reduced scam accounts - Improved engagements for advertisers - Reinstated a multitude of suspended accounts - Introduced Multiple organization affiliate badges - Improved post analytics - Community notes debunking propaganda misstatements - Introduced verified badges for organizations - Launched X TV and many more features.show more

DogeDesigner
3,602,880 views • 9 months ago
Release: LichtFeld Studio v0.5.3 is out! With 316 commits... merged into master, this release is a huge step forward for LichtFeld Studio. What's new in v0.5.3 • Vulkan viewer/rendering migration: New Vulkan viewport pipeline, pass graph, VkSplat renderer, Vulkan point-cloud renderer, 3DGUT/VkSplat support, improved alpha/depth composition, tighter CUDA/Vulkan interoperability, and device matching on multi-GPU systems. • RAD + LOD workflow: Added RAD file export/import, RAD LOD viewer, Spark-style GPU LOD selection, GPU-driven page prefetching, a bounded VRAM pool, out-of-core PLY-to-RAD LOD conversion, and RAD import/export speedups of approximately 3–5×. • HiGS / macro-tile inference: Added a macro-tile inference path for the Vulkan viewer, including macro sorting, batched rasterization, composition, and capacity management. • Asset Manager: Added and significantly enhanced the Asset Manager with thumbnails, SH information, faster synchronization, import-from-URL support, docked mode, data-loading popup integration, and general UI cleanup. • Viewport export: Integrated viewport export directly into the application as a toolbar/overlay tool, added fast render_view_u8-style readback paths, fixed high-resolution clipping issues, improved orthographic export parity, resolved 32K image/video export problems, and added post-export GPU resource cleanup. • Selection and tooling: Added and reworked selection toolbar controls, the Select menu, ring selection, color eyedropper, distance-from-center selection, faster point-cloud and zoomed-out selection paths, Vulkan measurement tool fixes, and drag-and-drop scene graph improvements. • UI/RmlUi platform work: Major RmlUi redesign efforts, hot reloading for RML/RCSS/Python UI files, reactive UI/store integration, viewport toolbar flyouts, improved histogram interactions, input settings enhancements, custom TRS gizmos, and numerous panel, tooltip, and localization fixes. • Windowing and UX: Added borderless window support, title bar drag/maximize/restore behavior, work-area-aware maximize functionality, resize responsiveness and performance improvements, and DPI/UI scaling fixes. • Training and data features: Added adaptive depth loss and depth gradients for the EWA rasterizer, mask loading/application fixes, a new combined Ignore+Segment mask mode, --add-splat, --freeze, improved checkpoint and training state handling, and training speed and VRAM optimizations. • COLMAP/equirectangular support: Added SPHERICAL/equirectangular camera model support and canonical EQUIRECTANGULAR handling, along with fixes for undistortion and camera export. This release will be available to all supporters as a Windows binary via approximately in about an hour. At the same time, LichtFeld Studio remains committed to being free and open source under GPLv3 and can also be built directly from source. Please consider supporting the ongoing development of LichtFeld Studio through a donation via the portal or the supporters page. Thank you to everyone who supports this project financially, contributes code, reports bugs, provides datasets, helps with the website, and contributes in countless other ways. A special thank you to our foundational sponsor Core11 and our Gold Sponsor Volinga, whose support has helped make the current state of the software possible. Thank you as well to every donor and to all of our new Bronze Sponsors. Looking ahead to v0.6 For the next major release, work will focus primarily on stability and user experience. This includes improved cleanup workflows and the ability to modify training parameters while training is in progress. I would also like to introduce a native .licht project format that allows users to save and restore their complete editor state. You can find links to our main sponsors below. Please also visit our website to discover all our Bronze Sponsors. Hint: We do not yet have a Silver Sponsor or Platinum 😉show more

MrNeRF
26,219 views • 2 months ago
NO MORE FAILED TRANSACTIONS. Releasing BOLT PRO, a massive... upgrade to our BOLT feature now available for 10,000 new users. With BOLT PRO swaps (manual, limit orders and DCA): - take less than 2 seconds to go through on average. - almost never fail or timeout. The biggest edge you can have in this market is speed, and with BOLT you are guaranteed to be faster than all other traders. 🐴🤖show more

Trojan Trading
63,192 views • 2 years ago
GPT Image 2 + Seedance 2.0 Prompt Share Mei... Lin's Elemental Kung Fu Performance Created on mitte.ai I'm experimenting with Laban right now. I think it helps make movements feel smoother and more expressive, but I still need to do more tests. For this one, I only added a small Laban section to the Seedance prompt. Laban is a movement analysis system that describes motion through weight, time, space and flow to shape expressive body language and performance. You can find the prompts below.show more

Kōda
92,236 views • 3 months ago
I’ve seen CT and traders grave dance over $SPX... multiple times over multiple months. And every time $SPX comes back stronger with a more dedicated holder base - and I find those same traders shilling derivs with less money than they had before. They rejected ascension and decided to stay in PvP purgatory. Conviction bets were never meant to be easy, which is why the pay off is much bigger in the long run. But the best indicator of a true movement is seeing how excited new believers get by stacking more tiny coins at a lower cost basis. Faith and perseverance becomes a long term asset when others view it as a short term liability. I dont care how long it takes for the thesis to play out, we’re going to flip the stock market and there’s nothing you can do to stop it. The indomitable human spirit has now been tokenized, therefore the limit does now exist. Desist now or persist forevershow more

mung
76,286 views • 1 year ago
🎮 𝐌𝐚𝐫𝐜𝐡 𝟐𝟎𝟐𝟓 𝐃𝐞𝐯 𝐔𝐩𝐝𝐚𝐭𝐞 🎮 Motion Capture &... Animation We’ve added a full-time animator to the team (welcome, Brett!) which means faster motion capture and smoother animations. Gameplay footage is coming sooner than expected. Dynasty Mode: Team Branding Team branding is now in the game. Choose a preset with mascot and color schemes—or hire a designer to create something custom… then mess it all up with hot pink and neon green if you must. Dynasty Mode: Awards & Schemes Players and coaches can now earn seasonal awards, including a new two-way player of the year. Plus, coaching schemes now impact sim results—run an Air Raid and your QB better be ready. Playtest #7 Incoming New mini camp QB mode, multiple dynasty seasons, playoffs, awards, and coaching schemes all part of the next test. Signups: April 1–30 | Invites: May 2 We’re committed to making Varsity the most realistic high school football experience. Support us on Patreon for Steam Pre-Alpha PlayTest access, and don’t forget to wishlist on Steam! #Varsity #HSFootballVideoGame #PlayStation #Xbox #DynastyMode #FootballVideoGames #HighSchoolFootball #PlayerCustomizationshow more

Varsity - High School Football Video Game
10,501 views • 1 year ago
Upgraded PSSR Rolling Out To Silent Hill F, Monster... Hunter Wilds, Final Fantasy VII Rebirth, Crimson Desert, And More Improved PSSR can also be enabled for existing supported games via PS5 Pro’s optional system setting. The upgraded PSSR is fully integrated with the latest PS5 system software update, which begins rolling out in phases starting on March 16 at 10:00 PM Pacific Time. The update will gradually become available to all users over the coming days, and you can also manually check for and install the update via the PS5 system settings. In addition to the titles above, Crimson Desert is also adopting the new PSSR when it launches on March 19th. And furthermore, Assassin’s Creed Shadows, and Cyberpunk 2077 will also receive a patch in the coming weeks to support the new PSSR! If you’d like to see how some of your other games work with the new PSSR, you can apply it to all PS5 Pro games that support PSSR today. While results may vary by title, many games may see improvements in clarity and image stability. If it results in any unexpected visual effects, you can turn it off at any time. #PlayStation5Pro #PS5Pro #WitnessPlayUnleashed #PlayStationSpectralSuperResolution #PSSR #PlayStationshow more

@Zuby_Tech
21,900 views • 5 months ago
BREAKING: SpaceXAI has released a major new update for... Grok Build (v1.0.14) Grok v1.0.14 is a reliability and workflow update for the Grok CLI. It makes OIDC token refresh proactive, lets PostToolUse hooks send feedback back to the model after tools run, adds per-turn token and cost tracking via grok usage, and cuts Windows downloads by about 70%, with a large set of fixes that tighten sandboxing, subagent handling, hooks, and startup. Features: • OIDC token refresh is now proactive by default for better reliability. • PostToolUse hooks can now provide feedback and context to the model after tool execution. • SDK-registered PostToolUse hooks now provide model-facing feedback. • grok usage now shows persisted per-turn token and cost data. • Retry status in composer and title now shows a short reason for the retry. • Models can now declare a different identifier for each reasoning-effort level instead of always sending the same id. • Prompt suggestions now respect remote configuration and default to the current session model. • Windows CLI downloads are now ~70% smaller using the same compressed sidecars as macOS and Linux. Bug Fixes: • grok inspect now correctly shows Claude bypass locks as advisory rather than enforced. • Subagent sessions no longer leak threads or file descriptors when the parent is busy. • Cold startup no longer performs duplicate remote settings fetches. • Compaction failures due to context size now degrade input instead of retrying identically. • --sandbox strict now restricts writes to ~/.grok/sessions only. • Subagent spawning now waits longer on a busy coordinator and shows clearer retry guidance instead of "unreachable". • Failed task and todo tool calls now appear in the transcript instead of disappearing without a trace. • Composer status row no longer collapses or flashes when using double-Enter to send now. • Session close is no longer delayed by a single slow hook; each SessionEnd hook now has its own timeout. • Hook removal in the extensions modal no longer offers actions that the handler will refuse. • Interjections during a turn are now delivered atomically or not at all. • Subagent tasks no longer get incorrectly cancelled when the parent session is waiting for completion. • Workflow detail view now closes the overlay on X or outside click instead of returning to the run list. • Resuming subagents now succeeds for larger transcripts that still fit the model context with headroom. Performance: • Startup now fetches remote settings only once per boot instead of potentially twice. • First message on large repositories no longer waits on repository status scan. • Large session memory no longer blocks the agent during turn completion or subagent spawning. • Signed-in CLI starts faster by serving remote settings from a local cache on warm boots. Download Grok Build: Update to the latest Alpha release: grok update --alpha Update to the latest Stable release: grok updateshow more

DogeDesigner
49,659 views • 1 day ago
BTX: Battle XTREME Updates Enjoy a smoother and more... seamless gaming experience, Version 1.5.4 is now LIVE! We're excited to announce our latest update, packed with crucial bug fixes, adjustments, and quality-of-life improvements. Patch Log for nerds 🔽 🔧 Fixed Tactical Sprint gun switch issue. 🔧 Fixed jump jitter. 🔧 Fixed the issue with players joining incorrect matches when matchmaking from the lobby. 🔧 Fixed issue with players getting left out of the lobby during matchmaking. 🔧 Fixed extracted guns/loadout issue due to matchmaking errors. 🔧 Fixed insane jetpack impulse on slopes. 🔧 Fixed consumables disappearing. 🔧 Fixed collider issue where players could go inside rocks. 🔧 Added a losing bonus chest for players who lose more than 3 times in a row. 🔧 Fixed jetpack fuel indicator in the tutorial. 🔧 Fixed an issue where players could consume shields despite having maximum shield. 🔧 Fixed an issue where max health was not being set ingame.show more

AimLock
29,426 views • 2 years ago