Introducing “FlowCam: Training Generalizable 3D Radiance Fields w/o Camera...

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Vincent Sitzmann

88,485 Aufrufe • vor 3 Jahren

F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Consistent Gaussian...

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MrNeRF

14,229 Aufrufe • vor 1 Jahr

3D Gaussian Splatting for Real-Time Radiance Field Rendering paper...

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AK

633,252 Aufrufe • vor 2 Jahren

RIP Ken Burns effect? Post camera moves will never...

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Paul Trillo

13,716 Aufrufe • vor 11 Monaten

Super excited to announce our new work: Synthesizing Moving...

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Boyi Li

74,410 Aufrufe • vor 2 Jahren

Segment Any 3D Gaussians paper page: Interactive 3D segmentation...

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AK

69,542 Aufrufe • vor 2 Jahren

Need a hand model? Check out virtual #anatomy reference...

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CG Channel

14,192 Aufrufe • vor 1 Jahr

DeWanna Bonner poses for camera 📸

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Yahoo Sports

38,093 Aufrufe • vor 1 Jahr

I always thought camera pose estimation is necessary for...

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Heng Yang

20,160 Aufrufe • vor 1 Jahr

image -> 3D scene -> camera path -> wan1.3...

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martin_casado

28,525 Aufrufe • vor 10 Monaten

Self-Calibrating Gaussian Splatting for Large Field of View Reconstruction...

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MrNeRF

17,206 Aufrufe • vor 1 Jahr

This is RICULOUSLY good, TRELLIS 3D Generation model by...

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Vaibhav (VB) Srivastav

62,433 Aufrufe • vor 1 Jahr

Meta releases VGGSfM Visual Geometry Grounded Deep Structure From...

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AK

95,553 Aufrufe • vor 1 Jahr

there is a new gaussian splat method that can...

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Dreaming Tulpa 🥓👑

41,437 Aufrufe • vor 8 Monaten

Human Hair Reconstruction with Strand-Aligned 3D Gaussians Contributions (cited):...

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MrNeRF

106,497 Aufrufe • vor 1 Jahr

3D Camera uniforms for easily setup in any raymarching/raytracing shader

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Xor

13,053 Aufrufe • vor 3 Monaten

NVIDIA finally released Neuralangelo's source code! The model can...

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Lior Alexander

478,001 Aufrufe • vor 2 Jahren

Most 3DGS segmentation tools either pre‑train per scene or...

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NVIDIA AI Developer

42,107 Aufrufe • vor 3 Monaten

Code of #ACEZero is out. A new approach to...

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Eric Brachmann

23,950 Aufrufe • vor 1 Jahr