Introducing “FlowCam: Training Generalizable 3D Radiance Fields w/o Camera...

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Vincent Sitzmann

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F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Consistent Gaussian...

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MrNeRF

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3D Gaussian Splatting for Real-Time Radiance Field Rendering paper...

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AK

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RIP Ken Burns effect? Post camera moves will never...

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Paul Trillo

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Super excited to announce our new work: Synthesizing Moving...

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Boyi Li

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Segment Any 3D Gaussians paper page: Interactive 3D segmentation...

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AK

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Need a hand model? Check out virtual #anatomy reference...

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CG Channel

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DeWanna Bonner poses for camera 📸

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Yahoo Sports

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I always thought camera pose estimation is necessary for...

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Heng Yang

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image -> 3D scene -> camera path -> wan1.3...

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martin_casado

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Self-Calibrating Gaussian Splatting for Large Field of View Reconstruction...

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MrNeRF

17,206 просмотров • 1 год назад

This is RICULOUSLY good, TRELLIS 3D Generation model by...

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Vaibhav (VB) Srivastav

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Meta releases VGGSfM Visual Geometry Grounded Deep Structure From...

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AK

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there is a new gaussian splat method that can...

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Dreaming Tulpa 🥓👑

41,437 просмотров • 9 месяцев назад

Human Hair Reconstruction with Strand-Aligned 3D Gaussians Contributions (cited):...

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MrNeRF

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3D Camera uniforms for easily setup in any raymarching/raytracing shader

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Xor

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NVIDIA finally released Neuralangelo's source code! The model can...

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Lior Alexander

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Most 3DGS segmentation tools either pre‑train per scene or...

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NVIDIA AI Developer

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Code of #ACEZero is out. A new approach to...

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Eric Brachmann

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