Weeks of work for a senior Three.js dev is... ONE prompt for Opus 5, literally 😅 Opus built this infinite physically simulated clothesline gallery using Three.js with 96 wave nodes, per card pendulum physics, custom rope shader with fibre noise and Fresnel rim. I don't even know half of those terms but it's what it is (I'm studying each code part, though). These days, you just describe what you want and get it done using AI. Any kind of effect almost. Live: Code: Design:show more

The Bugged Dev
27,484 Aufrufe • vor 1 Monat
I've been pondering something... My end goal with my... city simulator is to publish it on Steam. I was planning on using Three.js for prototyping and then porting this over to Unity to take advantage of ECS/Burst. But then I realized I could probably port all of the simulation code from TypeScript to Rust if I wanted to make it ultra-fast. And then I can continue to use Three.js for the renderer and then embed it into an Electron app. Is that a dumb idea? What pitfalls are there with this approach? Curious what people's experience publishing games using Electron has been.show more

Dan Greenheck
47,905 Aufrufe • vor 19 Tagen
CLIENT ASKED 20 YEAR OLD TO BUILD A "SIMPLE"... WEBSITE THIS IS WHAT IT DELIVERED most websites look like this: -> Hero section -> Some text -> A few buttons -> Done Claude had other plans Here's what it built: -> Cinematic landing page with immersive animations -> Interactive particle effects -> Smooth scroll storytelling -> Premium UI inspired by Apple and luxury brands -> Responsive design without sacrificing performance → Production ready code in minutes the crazy part? there was no design agency no frontend team no weeks of back and forth revisions just one prompt and Claude Code while most developers are using AI to autocomplete code others are using it to build experiences that would've taken an entire team the gap isn't AI anymore it is imagination Bookmark this before every website starts looking like thisshow more

0xSlyth
17,945 Aufrufe • vor 2 Monaten
Code Interpreter in ChatGPT is incredible! Took me 5... mins to make this game. You can make your own game assets with any AI generator and then ask GPT-4 with Code Interpreter to write code. If you have any problems you can ask it to fix the errors. 1. Write this prompt: "write p5.js code for Asteroids where you control a spaceship with the mouse and shoot asteroids with the left click of the mouse. If your spaceship collides with an asteroid, you lose. If you shoot down all asteroids, you win! I want to use my own textures for the spaceship and for asteroids." 2. Go to Openprocessing website create and save sketch (you'll need to save it before uploading any texture files). Copy paste code from GPT-4 3. Generate texture files and remove backgrounds, for example in Clip Drop 4. Replace names of files with your filenames 5. Run the program 6. If something doesn't work ask GPT-4 to fix it (you can copy an error and paste in GPT-4) like you would ask a human programmer 7. To learn a bit of programming write these prompts to GPT-4: "Act as my programming teacher. Tell me an algorithm of Asteroids game in detail and make names of functions and explain what each of these functions will do. Don't write the code just yet." and then " Can you describe the algorithm overall for a 10-year-old child"show more

Kris Kashtanova
1,674,909 Aufrufe • vor 3 Jahren
Claude Code + Google Stitch 2.0 is f*cking cracked... 🤯 Google just dropped a free AI design agent that solves Claude Code's biggest weakness: frontend design. One screenshot of a high-converting landing page → a production-ready site for your brand in minutes. All inside Google Stitch + Claude Code. Perfect for DTC brands and agencies who are building advertorial pages and product launch pages for Meta but burning days on designer back-and-forth. If you're running Meta ads and need 5-10 different landing pages testing different hooks, angles, and offers — each one targeting a different audience and pain point — you know the bottleneck isn't the ads. It's the pages. Briefing designers, waiting for revisions, paying $2-5K per page. Stitch eliminates the design bottleneck: → Find a high-converting advertorial that's scaling on Meta → Screenshot it and drop it into Stitch (powered by Gemini 3.1) → Stitch redesigns it with your brand's colors, fonts, and imagery using Nano Banana 2 → Edit sections visually — headlines, CTAs, layouts — without touching code → Export the code and paste it into Claude Code → Claude builds the full production site and deploys to Vercel or Netlify in 60 seconds No designer. No $3K per landing page. No Claude Code frontend that looks like a template from 2019. What you get: → Designer-quality landing pages and advertorials built in minutes, not weeks → Visual editing so you actually see the design before you code it → Nano Banana 2 generating on-brand product imagery and hero shots → A repeatable system — new angle, new page, same pipeline Built 100% with Google Stitch 2.0 + Claude Code. I put together a full playbook showing the exact workflow: how to find winning pages, redesign them in Stitch, and deploy with Claude Code. Want it for free? > Like this post > Comment "STITCH" And I'll send it over (must be following so I can DM)show more

Mike Futia
126,271 Aufrufe • vor 5 Monaten
People still don't understand how good Codex has become... 👀 I asked it to build this Starbucks website and within some 30 minutes it generated this without me touching a single line of code or spending time looking for assets either. Imagen generated every visual and GPT hooked everything into the codebase. After a couple of small tweaks it all just worked. It didn't even use half of my Codex session. It's super surprising to see quality of the assets. Was way better than I expected. That made me think about what AI is actually changing. Being a developer or a designer was never just about doing the work, writing code or designing it using some kind of tool. It was about knowing what to build in the first place. AI is getting incredibly good at the doing. The hard part is still having good ideas, making the right decisions, and knowing when something feels right. That is only getting more valuable. The people who win won't be the ones writing the most code. They'll be the ones with the best ideas who know how to turn them into reality with AI. Live: Code:show more

The Bugged Dev
60,699 Aufrufe • vor 1 Monat
Meet shopdev, your AI developer for Shopify Prompt, edit,... and deploy custom Shopify themes in minutes with the power of AI. Comment ‘shopdev’ for early access! -- Why are we building this? Building Shopify themes used to take months. Now it takes days with Instant. But we’re not done yet. eCommerce is complex, and custom code has long been the standard for building Shopify themes. - What if it were available for everyone, not just developers? - What if you could build it in minutes, instead of weeks? That’s why we’ve built shopdev[.]ai We’ve been exploring the LLM space for a while now to discover how we can make it easier and faster for everyone to build custom shopify stores. Today we’ve found the perfect solution. Join the waitlist and you’ll be the first to try it out.show more

Coen van Hees
49,595 Aufrufe • vor 1 Jahr
I always wondered "What if I port my three.js... game to Rust? Will it improve performance?" I finally ported it to both Rust Desktop and Rust WASM (that runs on the browser) Comparing the three.js version with the Rust desktop I had a clear winner: Rust desktop. But now I took the time to port it to the web using Web Assembly (WASM) And my conclusion is... A tie! Both versions averaged 42FPS (60FPS if running one at a time) So if your goal is to ship a web game, it doesn't even matter the tech you use. (Three.js is recommended because the ecossystem is huge though) As long you optmize well (Web workers, reduce triangles, draw calls, etc) you should be good to go. But in the event you want to ship a native game to publish on Steam a system language (Rust, C++, etc) will be better for you. Now I want to port the three.js game to Desktop using Electron and see the results. I'll let you know. Btw, I'm open to new freelance projects. If you have anything for me, my DMs are open!show more

André → andreelias.dev
19,531 Aufrufe • vor 3 Monaten
Someone built an AI you power with a hand... crank it is called CrankGPT and its running without any battery, internet or data centre just you turning a handle like it is 1900 SqueezLabs built it using a Raspberry Pi 5 with 8GB of RAM an audio card and a 20 watt hand crank generator it takes about 30 seconds of cranking to boot into a working voice assistant and the onboard capacitor gives you roughly 20 seconds of runtime before you have to start cranking again they have used it to generate small images even write code 🤯 this proves you can run a real AI model on almost no power while everyone is building billion dollar data centres two guys put AI in a boxshow more

Sweep
11,610 Aufrufe • vor 2 Monaten
MiniMax is the James Bond of AI agents. It... uses the world's first open-weight model (MiniMax-M1), and it squeezes every bit of power from it. The agent takes a prompt and does more than any other agent in the market right now: 1. It can do Deep Research 2. It can write code 3. It can design web pages 4. It can build 3D models I built 5 different experiences using MiniMax and recorded them for you:show more

Santiago
44,730 Aufrufe • vor 1 Jahr
I know a lot of people hate on AI.... I get it. Be creative. But for those of use who can't draw or animate, this is more of a quick and cheap fix. and there's nothing wrong with that. I wish others were more open about sharing what they've learned using AI and not hoard their knowledge like it's worth gold. The only way we can learn and improve is if others share what they've learned. I understand people are protective of what prompts they use. Ok fine, don't share them. But you can't even give a tip? Like "add this phrase to the prompt for better [fill in the blank]" or "use [blank] for a more realistic atmosphere]. Just pisses me off. I'm happy to share all I've learned with anyone who askes. Same happened in the 3d printing community with crushable printed houses. No one wanted to share anything. So I gave up on that. #sizetwitter #giantess #AIart #giantessai #Sora2 #soraArtshow more

Carly {Amazingly Unavoidable}
14,459 Aufrufe • vor 11 Monaten
Opus 4.6 vs GPT 5.4 (High) (1/9) prompt: Build... a single-file HTML/CSS/JS (no libs) demo that uses SVG to simulate a plant growing: stem extends, leaves sprout + unfurl with springy/windy “physics”, then seamlessly loops forever. For the initial impressions I'm really impressed by GPT, for speed they both felt about the same, but gpt was still half cheaper than opus. I also much prefer the design and animation that gpt produced, physics on the leaves are super cool and it also loops pretty nicely whilst opus just fades out the plant. Still got a bunch of tests to run but this is really exciting.show more

Dev Ed
660,154 Aufrufe • vor 6 Monaten
I'm very proud to launch and introduce my design... studio: Antitype. I've been convinced for several years that design will be the work of my life, and this studio is the starting point. A few days ago, a well-known designer publicly announced he was quitting design, overwhelmed by what AI is now capable of producing. A lot of designers share that feeling right now. I don't share it at all. I actually believe it's never been more important to create, to innovate on your product, your interfaces, your art direction. Differentiation has become key for ambitious companies looking to escape the standardisation that AI can generate. That's exactly what Antitype is built on: turning brand and product into a competitive advantage for those who want to stand out. This studio is a solid foundation for what I want to build long-term, and I'm really excited to share it with you!show more

Sébastien Deconinck
16,647 Aufrufe • vor 1 Monat
Fable 5 built this real-time ocean scene directly in... the browser using Three.js, WebGPU and TSL, with no engine and no baked assets. The interesting part is not just that the water looks good. The whole system is being simulated: wave spectrum, GPU FFT, foam generation and refracted-ray caustics, all running live. This is exactly where frontier models start becoming genuinely useful for technical graphics work. Not by replacing years of rendering research, but by compressing the path from complex math to a working interactive result. A small, focused scene, but technically very serious. Cc: Adem Vessellshow more

Token Gremlin
21,731 Aufrufe • vor 1 Monat
claude fable 5 is live. spawn 5.0 was built... with it: 1,687 prompts, 102 sessions, my job shifted from architecture to judging taste. what we built, each of which would've been at least a month with a whole team on opus: — a from-scratch physics engine (mantle) that rivals rapier, testable in a day as a side thread — clustered froxel lighting: 8 lights to 1,000+ fully dynamic ("it's stupid fast" — creator of threejs) — realtime diffuse GI on webgpu, on your phone (landing in the next update) — million-particle gpu vfx with a shader architecture beyond what unreal and unity ship — mmo-scale netcode plus, for good measure: an (alpha) native ios app. all of it in about a week. all of it running on mobile. and the list doesn't include half of what we shipped — full changelog in the thread below. and the part the benchmarks won't show you: this model has a wonderful personality. it's genuinely funny. i laughed so hard i cried multiple times, mid-physics-rewrite. the genius and the character aren't separate features.show more

jacob
55,515 Aufrufe • vor 2 Monaten
"I'm not gonna just stand, you know. I ain't... afraid of nobody. I won't just stand there and let it go... That's what the game is about. Sometimes it's gonna get physical. There's a lot of trash talk. I live for that so, I love it" - Luka Dončić on his exchange with Kris Dunnshow more

Luka Updates
92,996 Aufrufe • vor 9 Monaten
i just made this UGC ad with sora 2... using ONE prompt... no editing, no reshoots, no actors - just one super-prompt and it generated a full 10-second ad that looks like it was shot by a hollywood camera businesses are still paying $500+ per UGC creator when you can do this in 2 minutes for free (normies can't even tell it's AI) but prompting for Sora 2 is completely different from anything else... i spent days generating hundreds of videos testing different techniques until i cracked the format now i turned all of that into a detailed custom prompt file you can inject directly into ChatGPT or Claude as instructions reply 'SORA' + RT & follow me and i'll send you the prompt file (must follow me so i can dm)show more

Miko
84,036 Aufrufe • vor 11 Monaten
Connor Storrie on how he is adjusting to being... famous. "I have not had any time to adjust to it. I mean, the show's been out for 5 weeks now. So... Yeah. I haven't really had time to adjust, but I'm just focusing on my creative projects that I'm in charge of outside of acting. And I feel like it's kind of how I center myself is, you know, what I'm in control of. That's it. So, I feel good."show more

Connor Storrie Photos
208,693 Aufrufe • vor 7 Monaten
my team didn't want me to give this away... for free. But I'm going to do it anyway it's the SEO & AI search dashboard I built in Claude Code it connects to your Google Analytics (GA4) and Google Search Console and Claude Code builds it in 5 minutes and I made a Notion document and a skill file so you can build this in Claude Code yourself in literally minutes the dashboard has three tabs: 1. AI Search - How much traffic is coming from ChatGPT, Perplexity, and Gemini ETC. It aggregates the GA4 data and gives single number 2. Paid ads - which keywords rank top 3 for but still pay for ads on, you should cut these to save budget 3. Organic overview - sessions, conversions, top landing pages, demographics. The single view for what is working I built this because this is how I drive our SEO and AEO forward it gives me the insights I need to allocate budget and prioritize what content to work on next I decided to give it away because most companies have no idea AI search is already sending them traffic like this post and comment "AEOdashboard" and I'll send it overshow more

Cody Schneider
79,252 Aufrufe • vor 3 Monaten
Simplicity is at the heart of great software. This... is one of the reasons why Claude Code has been sticky for me. As a builder, I love planning and brainstorming, and this is now a key focus of Claude Code. I use Shift + Tab a lot to cycle between brainstorming, planning, and execution. This functionality provides the appropriate interface for me to either be very involved or less involved as I please. This works particularly well when building out new and complex features or entire new projects. This saves a huge amount of time. It allows me to tune Claude Code to execute and build more effectively. It also builds a loop of trust, and I often (surprisingly) find Claude Code asking for clarifications when it's confused. Coding agents don't normally do that. I have shared before on the power of brainstorming with AI for longer times. Try it and you will not be disappointed. Vibe coding is fun, but pair it with intentional development cycles, and you watch how far you can take a project with coding agents today.show more

elvis
81,765 Aufrufe • vor 10 Monaten
I just want to take a moment to say... thank you to everyone. We fight, we argue, and I know some of you get mad at my tweets sometimes🤣🤣 but at the end of the day, it's all love, no hate. I truly appreciate each and every one of you for sticking around and for your support. Thanksgiving is all about gratitude and today l'm feeling extra grateful for all of you. Let's keep lifting each other up even when we don't always agree and we don’t need to agree🤣🤣 I'm ending this thanksgiving with love in my heart, and I want you to know I love you all❣️ #Grateful #Thanksgivingshow more

Big Love
16,073 Aufrufe • vor 1 Jahr