#rendering

Nice presentation how a depth of field effect could be adjusted with visual representation by color using part of the viewport to render useful data - here used in the project by Igor Suntsev: #MadeWithDefold #gamedev #indiedev #rendering #shaders #programming
Defold Engine22,663 просмотров • 6 месяцев назад

16 million animated skeletal meshes. To demonstrate, they're all looking at the mouse cursor. Unoptimized. #rendering
HŌRU54,277 просмотров • 1 год назад
2:15
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Cycles is almost Real Time, I like it ^^ #b3d #blender3d #blender #cycles #rendering
Pitiwazou 3D Freelancer11,605 просмотров • 1 год назад







