#shaders

A quick demo with some features of Sky Creator 2.0: - Multi-Layered Volumetric Clouds (ground fog, stratus, cumulus, storm, alto and cirro layers) - Cloud-Driven Weather (affecting particles and materials) - Custom Cloud Brushes for art-direction #UE5 #techart #vfx #shaders
Dmitry Karpukhin20,732 views • 12 days ago

🌿WIP of shaders in Unreal!🌿 #3DArt #GameDev #UnrealEngine #CharacterArt #Shaders #WIP
✨Roanna✨44,134 views • 4 months ago

"Screen Space Fog Scattering" is now completely compatible with unreal's Height Fog, so the blend is really nice! On/Off at the end of the video, so you can see the difference. Also used Sky Creator to quickly setup the lighting. #UE5 #gamedev #shaders #fog
Dmitry Karpukhin159,061 views • 3 years ago

Progress on the water shader is continuing nicely. Reduced compute time by ~40% by batching calls. Hitting ~90 FPS on my M1 Pro at 2K resolution. Replaced skybox and spent time tweaking params, looks much more realistic now. Next update I'll have some proper foam! #shaders #threejs #webgpu
Dan Greenheck28,057 views • 7 months ago



