#shaders

🌿WIP of shaders in Unreal!🌿 #3DArt #GameDev #UnrealEngine #CharacterArt #Shaders #WIP
✨Roanna✨43,745 просмотров • 2 месяцев назад

Add in some shoreline + depth-based transparency effects. Starting to look real nice! 😍 #threejs #webgpu #shaders
Dan Greenheck65,739 просмотров • 5 месяцев назад

"Screen Space Fog Scattering" is now completely compatible with unreal's Height Fog, so the blend is really nice! On/Off at the end of the video, so you can see the difference. Also used Sky Creator to quickly setup the lighting. #UE5 #gamedev #shaders #fog
Dmitry Karpukhin159,014 просмотров • 3 лет назад

Progress on the water shader is continuing nicely. Reduced compute time by ~40% by batching calls. Hitting ~90 FPS on my M1 Pro at 2K resolution. Replaced skybox and spent time tweaking params, looks much more realistic now. Next update I'll have some proper foam! #shaders #threejs #webgpu
Dan Greenheck28,057 просмотров • 6 месяцев назад

🧩 Technical Showcase: What if a WebGPU framework did less on purpose? Motion GPU skips the scene graphs and mesh loaders entirely. Just fullscreen shaders, multi-pass pipelines, and a DAG-based frame scheduler. Built by Marek Jóźwiak. 🔗 #WebGPU #Shaders #Svelte #CreativeCoding
WebGL / WebGPU13,526 просмотров • 2 месяцев назад

I wanted to make a portfolio site but I didn't want to make a lame one so I spent the last ~4 months learning web dev and Three.js from scratch to make this really pretty one try it out and let me know what you think (link in replies) #threejs #webgpu #shaders
Swifter12,766 просмотров • 2 месяцев назад



