#shaders

Progress on the water shader is continuing nicely. Reduced compute time by ~40% by batching calls. Hitting ~90 FPS on my M1 Pro at 2K resolution. Replaced skybox and spent time tweaking params, looks much more realistic now. Next update I'll have some proper foam! #shaders #threejs #webgpu
Dan Greenheck28,057 次观看 • 6 个月前

🧩 Technical Showcase: What if a WebGPU framework did less on purpose? Motion GPU skips the scene graphs and mesh loaders entirely. Just fullscreen shaders, multi-pass pipelines, and a DAG-based frame scheduler. Built by Marek Jóźwiak. 🔗 #WebGPU #Shaders #Svelte #CreativeCoding
WebGL / WebGPU13,526 次观看 • 2 个月前






