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A 3D scene built with Three.js, WebGL, and JavaScript. Features shape changing with a click/tap, camera navigation via dragging and scrolling, and adjustable bloom effects and animation properties. Source code/CodePen link in the comment below. 👇

11,390 просмотров • 1 год назад •via X (Twitter)

Комментарии: 12

Фото профиля Puneet | Techartist
Puneet | Techartist1 год назад

Source Code: Thanks a ton in advance for liking and reposting. Appreciate every engagement. ❤️🙏

Фото профиля HUDI
HUDI2 лет назад

Introducing IPDW 🌍✨- A leap towards Web 4.0 with our InterPlanetary Data Wallet! Without blockchain, it enables a peer-to-peer internet inspired by BitTorrent and IPFS. 🐸Discover how IPDW is reshaping digital autonomy, making every user a node in a vast, secure network. Ready to explore a new dimension of the internet? 👉

Фото профиля Kapisch
Kapisch1 год назад

very cool 😍

Фото профиля Puneet | Techartist
Puneet | Techartist1 год назад

Appreciate it, mate - your continued support and encouragement mean a lot. ❤️🙏

Фото профиля waterdoggie
waterdoggie1 год назад

gorgeous!

Фото профиля Puneet | Techartist
Puneet | Techartist1 год назад

Thanks mate, truly appreciate your constant encouragement and support. ❤️🙏🏼

Фото профиля Alejandro Toro
Alejandro Toro1 год назад

Great work as always 👏🏻

Фото профиля Puneet | Techartist
Puneet | Techartist1 год назад

Thank you so much ❤️🙏🏼

Фото профиля PaRoxUs
PaRoxUs1 год назад

Very cool, does it work with grouped meshes too?

Фото профиля Puneet | Techartist
Puneet | Techartist1 год назад

Thanks. ❤️🙏 Not by default - its set up for single meshes, but you can adapt it by using a and updating the scale and material logic for each child.

Фото профиля Yordi Kremer
Yordi Kremer1 год назад

@threejs Very cool, good work!

Фото профиля Puneet | Techartist
Puneet | Techartist1 год назад

@threejs Thanks 🙏

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