Video wird geladen...
Video konnte nicht geladen werden
A developer shared ongoing progress on building an indie fishing game almost entirely powered by claude. → refines water shaders, lighting transitions, and environmental island placement based on camera testing → polishes game feel and ui layouts to move past generic ai generation aesthetics → coordinates multi-session claude workflows... show more
48,749 Aufrufe • vor 1 Monat •via X (Twitter)
3 Kommentare

SeldomSolemnvor 1 Monat
This is the useful kind of AI flex — multi-session, shaders, UI, human still in the loop. Not “one prompt shipped a product.” How much of that was babysitting vs actual one-shots?

Zhao 🥷🔶🦅vor 1 Monat
the water shaders look super clean

vøv △vor 1 Monat
Claude making the waves look real
