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A programmer with 30+ years of experience stopped writing most of his code For the past 32 days, he’s been building Brutal Derby for 10–12 hours a day using mostly GPT. Instead of coding, he spends his time designing systems, testing, profiling performance and telling the AI what needs...

34,794 Aufrufe • vor 14 Tagen •via X (Twitter)

34 Kommentare

Profilbild von John van der Burg
John van der Burgvor 13 Tagen

Also a dev with 30 years of professional xp here and I can confirm. The way I worked has completely changed since about a year ago as well. It is mostly using agents now for coding. And the tech I work on still takes months or years and takes thousands of prompts. But it is still way way way faster to work on than manual coding. And allows experimentation based on animator feedback to find the right workflows and to find out what feels good. This wasn't possible before as some of these things would have taken say a week or two weeks to try out while now we can try it out in the same day. It will result in better software because of that. We probably trade in some quality in code for better quality software. The code quality ain't too bad though. Also we can now write more tests to also keep things more stable as well. And Ai based code reviews are way better than human code reviews. Especially on large amounts of code. There are just so many benefits. It just requires a mindset change and accept losing some control. But what you get in return far outweighs the negatives. And reality is not like what you see online with people one shotting things or doing just a few prompts. Not even close.

Profilbild von polygrafix
polygrafixvor 14 Tagen

creator describes the whole game as more like “1000+ shot. Sounds a lot like what im doing with my game - Strip Club Empire. I'm literally on shot 257. (257 groups of tasks) and 59 days in.

Profilbild von Salo with potatos
Salo with potatosvor 14 Tagen

Well I've played something similar in graphics like 20 years ago, and it was better.

Profilbild von Dave at DeepThink Labs
Dave at DeepThink Labsvor 14 Tagen

Using AI like a scalpel is the way 🤝

Profilbild von Usama Sha
Usama Shavor 14 Tagen

This is the shift that matters, less typing, more thinking, testing, and knowing what actually needs to be built.

Profilbild von hec.ovi
hec.ovivor 14 Tagen

I have to agree with ypu, my actual issue is HR/market do not hire this mentality,i have 23+ y/o experience and i forgot how to "make a hook" in react, however i am touching languages i never knew they existed, most of us are too fast learning, but market/HR cant catch up with us

Profilbild von Skrooge
Skroogevor 13 Tagen

Someone grew up playing Twisted Metal and is probably pissed off with how game dev has gone recently, desperately clinching at nostalgia in an effort to make new gamers understand what it used to be like. I don't blame him.

Profilbild von Robin
Robinvor 13 Tagen

It actually looks pretty decent, and from how long he's been working on it, seems like he's having fun with it too. Even with all the Astra 1-slop examples I'm seeing, they're so far from even a passable prototype that it's not even funny. Sure, 5 years ago, they'd have shot up the Steam charts even in a basic state, but now the bar is so so much higher.

Profilbild von xlith
xlithvor 14 Tagen

looks like one of those free burger king games from 20 years ago. Complete shit

Profilbild von marioEuro
marioEurovor 14 Tagen

Looks like n64 game congrats the future is here!

Profilbild von Ron Smith
Ron Smithvor 13 Tagen

There I literally no reason to manually write code with current LLMs Most people realized this with Opus 4.5 or 4.6

Profilbild von Arjuna Anand
Arjuna Anandvor 14 Tagen

new indie gaming studios

Profilbild von Webster | JARVIS
Webster | JARVISvor 13 Tagen

that's basically how it goes anyway once you're senior enough. the typing was never the hard part

Profilbild von Geralt of trivia
Geralt of triviavor 14 Tagen

Looks interesting where can I try it

Profilbild von ALYUP - wishlist on Steam
ALYUP - wishlist on Steamvor 13 Tagen

This is the part people miss: the work didn’t disappear, it moved up a level. Designing systems, testing, profiling, rejecting bad implementations and steering revisions is still development—just with a very different division of labor.

Profilbild von Alex Murphy
Alex Murphyvor 14 Tagen

This is like destruction derby meets twisted metal - sick

Profilbild von Ben Pielstick
Ben Pielstickvor 14 Tagen

The economic consequences of this are highly concerning. How many days would this have taken before AI? How many more games per year will be produced this way? What does that do to the price of games?

Profilbild von HST
HSTvor 13 Tagen

Exactly. Instead of complaining the programmer adapted the tool. That's how you do things . I like that.

Profilbild von Michel Cygelman
Michel Cygelmanvor 14 Tagen

Exactly, I totally agree this is the path for senior developers as they have the big picture view as well as the design experience.

Profilbild von Overland Games
Overland Gamesvor 14 Tagen

love it. check out pinkslipsUSA:

Profilbild von solarfren
solarfrenvor 14 Tagen

damn son

Profilbild von Anon
Anonvor 13 Tagen

This is likely the end for big studios imo

Profilbild von Mayurii94
Mayurii94vor 13 Tagen

"for 10–12 hours a day using mostly GPT." So, he pays not only time but a lotta money for game that looks pretty average.

Profilbild von Max Hölz
Max Hölzvor 13 Tagen

Looks like utter garbage.

Profilbild von Aaron Wacker
Aaron Wackervor 14 Tagen

So true my friend. Like in LOTR the world has changed. I feel it in the air. I feel it in the 🌎. These projects of thrill and creative imagination create a whole new deal where work becomes play and amazement. Nice work on what you make!

Profilbild von MidwesternRobot
MidwesternRobotvor 14 Tagen

Yup 👍

Profilbild von ろーら 🪷
ろーら 🪷vor 14 Tagen

There’s a name for that; Designer.

Profilbild von AI Mastery Guide
AI Mastery Guidevor 14 Tagen

30 years of experience and still adapting is respect

Profilbild von Xeelee Baxter
Xeelee Baxtervor 13 Tagen

and this is exactly how you use AI properly. tell retards no ai was used they would praise it to the sky tell it was made with ai they will trash it always the same shit.

Profilbild von 安叫兽|Bird🕊️ 🔶 BNB
安叫兽|Bird🕊️ 🔶 BNBvor 14 Tagen

以后程序员更像导演加测试员了,代码只是让AI去填的体力活

Profilbild von Andrés Villagrán 🌳⚡
Andrés Villagrán 🌳⚡vor 13 Tagen

You explained it perfectly! 👏

Profilbild von Brjan | AI Builder
Brjan | AI Buildervor 14 Tagen

spending 10-12 hours a day on design and testing is a smart move for efficiency

Profilbild von Sektur Toilet
Sektur Toiletvor 14 Tagen

Compared to a production game it looks like shit and the performance is trash.

Profilbild von Mooncast Productions
Mooncast Productionsvor 14 Tagen

We are all sprinting right now. 10-12 hours/day is taking it easy for gamedevs. 😆

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