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A quick update on this project Since I shared this, it has evolved into a complete Blender add-on and is now 99% finished. It now includes cel shading, anime outlines, compositing tools, and workflow modifiers for both Eevee and Cycles. I've also updated the product page with the latest... show more
24,964 views • 3 months ago •via X (Twitter)
8 Comments

Σd エド3 months ago
eyy, interesting implementation here i got reminded of a similar experiment i was doing several years back inside 3ds Max, with its node limitations 'n all the effect was achieved from me just messing around with the Falloff Mix Graph, but what you got here's solid stuff 👏👏

Mix 3D3 months ago
yessssir thanks mate i really appreciate it also seeing other program users reply is such a cool thing

🔞 Monster Romance Smut Comics ♥️3 months ago
Wow, Blender magic happening 🖌️🚀

Mix 3D3 months ago
yes

doom3 months ago
How do you deal with the shadow boundary being uneven across different surfaces?

Mix 3D3 months ago
contact shadows or object shadows for object shadows editing normals is the easiest way to make shadows looks good

AI Mastery Guide3 months ago
99% finished and full Blender add-on now, big progress

Hidden-Artist | 3D Modeler | Hidden Dream's Studio3 months ago
@DIAlternation27
