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adobe is cooking a new method that can automatically rig 3D assets by generating joints, skeletons, and skinning weights 👀

99,404 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Dreaming Tulpa 🥓👑
Dreaming Tulpa 🥓👑vor 1 Jahr

the method is called RigAnything, no code because adobe, but alternatives are never far away!

Profilbild von PDF GPT
PDF GPTvor 1 Jahr

Everyone is getting ahead with AI. You should be too. Summarize documents, craft emails, and generate custom content instantly with this powerful tool. It's like having ChatGPT tailored for your job. Try it for free.

Profilbild von Einar Petersen
Einar Petersenvor 1 Jahr

And here is how you can do it in Blender 3D already today without Adobe, using existing tools for free so you don't have to rely on Adobe and avoid lock in

Profilbild von Bilawal Sidhu
Bilawal Sidhuvor 1 Jahr

SHIP IT ADOBE SHIP IT - mixamo is flipping old now and damn near legacy tech

Profilbild von Flyover Base
Flyover Basevor 1 Jahr

They needed this last decade. After Effects and Animate still have some of the worst internal rigging systems on the market. The question is, with the advancements in generated video, will rigs even be needed in a few years?

Profilbild von eh m V a@r waI
eh m V a@r waIvor 1 Jahr

I've been waiting for this. We're so back once there is an open source version.

Profilbild von Amir Kerr
Amir Kerrvor 1 Jahr

And I’m not whining at all :) This is what Humanity calls Progress. Adapt or be left behind.

Profilbild von uniqornate
uniqornatevor 1 Jahr

Another non affordable product soon

Profilbild von Vista Larga Games | ᯅ
Vista Larga Games | ᯅvor 1 Jahr

Mixamo for animals. Awesome

Profilbild von Joshua Johnson
Joshua Johnsonvor 1 Jahr

Yes!

Profilbild von jackson
jacksonvor 1 Jahr

The future is actually about to be crazy soon.

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