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An interactive 3D particle system visualizing dynamic attractors. Coded with Grok 4 from xAI using Three.js and custom GLSL shaders for particle behavior and post-processing effects like Unreal Bloom. Click morphs between generative patterns.

14,276,384 views • 10 months ago •via X (Twitter)

11 Comments

David McBacon | Bachoff Studio's profile picture
David McBacon | Bachoff Studio10 months ago

@xai @threejs There isn’t a single one of your resources that doesn’t make my jaw drop. Insane work! 🔥

Techartist's profile picture
Techartist10 months ago

@xai @threejs Thanks David, this is one of the best compliments I have received. Appreciate it a lot mate. ♥️🙏

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Premium11 months ago

Go ad-free on X with Premium+ It's the highest return on investment you can make.

slimemax's profile picture
slimemax10 months ago

@xai @threejs grok can use unreal engine and unity?

Techartist's profile picture
Techartist10 months ago

@xai @threejs No clue mate, I don’t use UE or Unity

soulblocks's profile picture
soulblocks10 months ago

@xai @threejs Wait so this runs in a browser?! 👀🖤

Techartist's profile picture
Techartist10 months ago

@xai @threejs Yes sir ❤️

miadt's profile picture
miadt10 months ago

@xai @threejs Amazing🪐✴︎ Particles are beautiful ✦

Techartist's profile picture
Techartist10 months ago

@xai @threejs Thanks so much, appreciate the kind words and constant support. ❤️🙏

Annu (アンヌ)✨'s profile picture
Annu (アンヌ)✨10 months ago

@xai @threejs 😯😯

Techartist's profile picture
Techartist10 months ago

@xai @threejs 🤔❤️🙏

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