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An iridescent parametric form built in Three.js with custom GLSL shaders for refracted color and Fresnel effects, enhanced by EffectComposer God Rays and real-time rotation via OrbitControls.
10,922 просмотров • 11 месяцев назад •via X (Twitter)
Комментарии: 19

truly amazing art, ser! i am once again humbly inquiring about your services to create some art for nebula, a space themed crypto project i am a founder of.

Thanks mate, I think I did reply to you that I really don't take work online, bad experiences and long story. I also added that still I will DM you once I have wrapped up my already undertaken projects. That hasn't happened yet. I am grateful for you considering me but please I like delivering on time so won't take more work till I am sure of it.

thanks for the reply ser! i dont recall u mentioning u typically dont take online work and just wanted to make sure u hadnt forgottena bout us as u mentioned u would free up oct/nov. hope all is well and hoping to hear from you sometime soon. all the best!

Amazing! 🤩

Thank you 🙏

Noice.

Thanks 🙏

It's fantastic. 🔥

Thanks mate. 🫶

Man that is beautiful. What resources would you recommend to learn how to build these?

My learning process wasn’t structured but I think Bruno Simon’s Threejsjourney is the best one out there. I also use AI to generate some of these.

Thanks! Will check Bruno Simon's stuff

Stunning 😍

Thanks 🫶

💥💥💥

Cool project

Note100 : 99.5

Wow! So sweeet! Whoo 😁

Ooohwee my M1 fans are starting to spin
