Loading video...

Video Failed to Load

Go Home

Archon Robotics introduced Anchor 1, a whole-body controller for humanoid manipulation. It turns sparse human targets (pelvis, wrists, ankles) into precise, stable robot motion, skipping online joint-space retargeting to avoid a common source of error. It also separates motion encoding from feedback correction, pairing accurate tracking with smooth movement....

14,929 views • 3 days ago •via X (Twitter)

8 Comments

The Humanoid Hub's profile picture
The Humanoid Hub3 days ago

technical blog

Sister Nan in Shenzhen's profile picture
Sister Nan in Shenzhen2 days ago

Whole body manipulation is one of the hardest challenges for humanoid robots

Varun Agarwal's profile picture
Varun Agarwal3 days ago

skipping joint-space retargeting is smart, a lot of teleop error hides there. but pelvis/wrist/ankle targets are still kinematic. in sanding or deburring the same wrist path gives a clean edge or a gouge depending on how hard you push. any plan for force targets in the loop?

The SI Maximalist's profile picture
The SI Maximalist3 days ago

I like the room sparse targets could leave for a robot’s own proportions. The same reach can call for quite different joint angles in a different body.

Kuldeep Pisda's profile picture
Kuldeep Pisda3 days ago

bonus of splitting encoding from feedback correction: the correction term tells you where operator targets were infeasible

Alex K.'s profile picture
Alex K.3 days ago

@Scobleizer ancohr 1 may struggle with latency in high dof environments still

The Executioners's profile picture
The Executioners1 day ago

Good to see improvements in the biggest challenges in humanoids

Lincoln's profile picture
Lincoln3 days ago

skipping the retargeting step makes sense, that's where a lot of the jitter comes from. any word on what robot they tested it on?

Related Videos