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Astra really gets procedural pixel art engine. Just some random prototype of a Diablo-like game with a custom engine + cool lighting effects. And grid-based fluid simulation for water, etc.

11,389 Aufrufe • vor 3 Tagen •via X (Twitter)

10 Kommentare

Profilbild von 🥔🥔🥔
🥔🥔🥔vor 3 Tagen

this is probably 6.2 astra

Profilbild von Howard Roark
Howard Roarkvor 2 Tagen

procedural pixel art + fluid sim as a throwaway prototype is wild. how long did that take from a blank project?

Profilbild von AI Cooked
AI Cookedvor 3 Tagen

Grid-based fluid sim for the water plus real lighting on procedural pixel art is a great combo for a Diablo-like, that's the kind of engine detail that usually takes weeks to hand-roll. Curious how much of the custom engine Astra drafted vs you steering it.

Profilbild von Cédric Despierre Corporon 🌍
Cédric Despierre Corporon 🌍vor 2 Tagen

Hey, any tips to share or links to point codex at to achieve something like this? Cheers

Profilbild von Thomas Ricouard
Thomas Ricouardvor 2 Tagen

Yes

Profilbild von Cédric Despierre Corporon 🌍
Cédric Despierre Corporon 🌍vor 2 Tagen

Thanks! Sorry on the phone did not see the other message in my feed

Profilbild von Geoff Morris
Geoff Morrisvor 3 Tagen

Is this current Astra or an-upcoming version?

Profilbild von Thomas Ricouard
Thomas Ricouardvor 3 Tagen

It is Astra on my personnal account :) nothing special anybody can prompt that

Profilbild von Geoff Morris
Geoff Morrisvor 3 Tagen

Would you mind sharing some prompts for it? My 8 year old was trying to make something like that and between us the result didn't turn out anything like that.

Profilbild von Thomas Ricouard
Thomas Ricouardvor 3 Tagen

Yes I’ll :)

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