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Astro is a world maker 🤯 Blender + MiniMax H3 + threejs
66,481 просмотров • 20 дней назад •via X (Twitter)
Комментарии: 36

Love the animation of opening the door to reveal the bakery/shop/home. It really gives the game a lot more immersion. great job!

Wait so when you reach a pickup point is it just a video that shows what it picked up? MiniMax H3 for video right?

Gameplay hands over view to MiniMax for the delivery animations With threejs everything is drawn on the canvas. You can export that canvas as a JPEG and set a start and end frame accordingly

Dude this is awesome, one of the best AI dev game examples I've ever seen.

This is nuts, well done Adam!

How do you even deploy threejs apps for iOS apps? I thought they were incompatible, or you need a third party to do it

Collecting noodles and unlocking delivery drones sounds like a dangerous “One more run” game 😂 Looking forward to hearing it with the sound design.

Wow, looks great! Waiting for the release 👀

Not swift this time?

Wait, is it generating Blender models???

You may be the reason they are not able to cop up with demand 😂

I built a delivery app game last year! Just as a concept. so love the idea .. however this addition of H3 is super cool

Where can I play it?

CRAZY! What's the workflow here?

Unity game or reality kit?

holy crap mate, this is excellent.

I like the idea here. For a better iOS experience and performance iam currently porting from threejs to unity and metal

Is it easy to do?

I wanna play!

Your workflows are insane 🤣

blender + threejs worlds like that are getting scary good, astro looking like a game engine

lucky noodles

very cool!

Can you explain what is done in blender and what is done in threejs? How are you using them differently? Both can be done for models creation right?

wow I always wanted to play uber eats

Reminds me of pizza delivery game back in the day

What a smart idea Adam!

This gives me crazy taxi vides, love it!

Wow, this looks like a complete game now

Nearly I need to do sound design and title screen and then it’s done

Blender + MiniMax + three.js makes world building feel like a pipeline question as much as a model question. Which step is doing most of the heavy lifting here: geometry, materials, or interaction?

this looks amazing ! Clever hack with the MiniMax H3. Are you reusing the same video or re-rendering a new video every time?

timers for each delivery as they come in... faster the higher the rating, then you need to decide on do you pick up more or deliver first... suppose depends on age rating.

Seems to be inspired by this project.

this is cool

The subtle details are great, the map on the top left etc. Awesome stuff. What are you using MinMax H3 for? art direction or clips or all of it?
