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Automating the Unity asset pipeline with Gemini 4 Argon 🐬 Using Google Google Antigravity, see how Gemini 4 Argon eliminates hours of tedious pipeline plumbing by turning a text prompt into a fully functional ocean exploration game. Check out how Argon can model and rig 3D assets in Blender,...

66,119 görüntüleme • 2 gün önce •via X (Twitter)

26 Yorum

Google for Developers profil fotoğrafı
Google for Developers2 gün önce

@antigravity Start building in Google Antigravity:

Unity for Games profil fotoğrafı
Unity for Games2 gün önce

@unity @antigravity 🐬 ✨

Ramadan Mohamed profil fotoğrafı
Ramadan Mohamed2 gün önce

@unity @antigravity How can I use Gemini 4 Argon if it's not available in Antigravity for pro users! I forgot, Google divide pro users to free pro and paid pro🤡!

Marius du Preez profil fotoğrafı
Marius du Preez2 gün önce

@unity @antigravity argon will happily do hours of pipeline plumbing on my black box hacking bench it refused all 100 labs tho defenders would love a bit of that energy too

Physixdude (DKS) profil fotoğrafı
Physixdude (DKS)2 gün önce

@unity @antigravity Even with rules and skills, Argon keeps cutting corners, even Gemini says so.

NifftySwiggle profil fotoğrafı
NifftySwiggle2 gün önce

@unity @antigravity Works great with openscad to bring ideas to life with 3d printing! Very impressed with argon and how it handles 3d creation.

The Bhattman profil fotoğrafı
The Bhattman2 gün önce

@unity @antigravity So based in this it is best to use Argon High when doing this particular task?

Karthik profil fotoğrafı
Karthik2 gün önce

@unity @antigravity big boost for gaming on the way :)

ShadowAguy profil fotoğrafı
ShadowAguy2 gün önce

@unity @antigravity cannot wait to inspect the weight painting on that rig.

Kawa profil fotoğrafı
Kawa2 gün önce

@unity @antigravity Very interesting

Kara Deku profil fotoğrafı
Kara Deku2 gün önce

@unity @antigravity I tried a similar loop before but had to cut short because it ran out of the $20 weekly plan after 5 iterations and it still didn't look nothing like the references and had a lot of bugs like floating mesh parts disguising themselves as textures.

๏ώℓąţя๏ɲ profil fotoğrafı
๏ώℓąţя๏ɲ2 gün önce

@unity @antigravity Thats not a game, thats some low quality art assets, characterless models and animation, cold sterile environment, and formulaic motion. This is precisely what is turning people against AI and adding to the slop.

Tony Bui profil fotoğrafı
Tony Bui2 gün önce

@unity @antigravity So captivating!

Rich Kuo profil fotoğrafı
Rich Kuo2 gün önce

@unity @antigravity how did you edit this video?

Shyamalan profil fotoğrafı
Shyamalan2 gün önce

@unity @antigravity auto-rigged dolphin in one prompt, and LODs are still somebody's friday 🥀

_NN profil fotoğrafı
_NN2 gün önce

@unity @antigravity cool demo. whens gemini 4 carbon dropping tho 👀

adil profil fotoğrafı
adil2 gün önce

@unity @antigravity nice

songyuKite profil fotoğrafı
songyuKite2 gün önce

@unity @antigravity 这个其他应用也能做 比如 Codex 和 Claude 不过我觉得AntiGravity用的还是最舒服的

🇺🇸 To The Stars 🇺🇸 profil fotoğrafı
🇺🇸 To The Stars 🇺🇸2 gün önce

@unity @antigravity Okay, I'm taking notes. This is great

TheTechLane profil fotoğrafı
TheTechLane2 gün önce

@unity @antigravity Rigging assets from a text prompt is the part I'd test hardest. How well does it hold up once you need clean topology for animation, not just a demo scene?

Elena AI profil fotoğrafı
Elena AI2 gün önce

@unity @antigravity Incredible workflow Argon handling Blender to Unity that smoothly is a game changer

Google Sites 干 profil fotoğrafı
Google Sites 干2 gün önce

@unity @antigravity Works great with openscad to bring ideas to life with 3d printing! Very impressed with argon and how it handles 3d creation. Says Nifty

Muhammad Awais profil fotoğrafı
Muhammad Awais2 gün önce

@unity @antigravity If AI is starting to do everything, the only thing left for humans to do is creativity, branding and empathy.

Kevin yardie 🇯🇲 profil fotoğrafı
Kevin yardie 🇯🇲2 gün önce

@unity @antigravity Is this expensive

AGTP profil fotoğrafı
AGTP2 gün önce

@unity @antigravity Argon handling pipelines this well is pretty incredible. We actually covered this here:

Web制作出身のAI・Webアプリ開発者 profil fotoğrafı
Web制作出身のAI・Webアプリ開発者2 gün önce

@unity @antigravity パイプラインの自動化で特に効くのは、生成そのものより「命名・スケール・マテリアル設定を揃えてUnityへ入れる」反復作業ですよね。アーティストがエディタ上で調整できる形まで一緒に作ると、試作から実制作への手戻りも減らせそうです。

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