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been making a lot more progress on the API for the animation mod lately! (now named 'locomotion') i've also been experimenting with new rest poses for first person empty hand and holding item transforms in this little test anim, looking for feedback on how natural this feels!

11,645 次观看 • 1 年前 •via X (Twitter)

10 条评论

hatsondogs 的头像
hatsondogs1 年前

new trainguy minecraft tweet

GabrielDja 的头像
GabrielDja1 年前

This is awesome! if you plan on slightly increasing the speed of the transitions, this is perfect!

James P. 的头像
James P.1 年前

that's the plan! it's slower because it was a quick switch animation i threw together for the test

blue 的头像
blue1 年前

i really really like how the rest pose looks when empty & holding tools, but i don't think the other items (like the chestplate, leather, etc.) look too great at that angle

James P. 的头像
James P.1 年前

yeah the holding-item transform in this is definitely meant for tools and weapons, i'll have alternate transforms for other items

Yukami 的头像
Yukami1 年前

We gonna get Action & Stuffs on java with this soon

Ty 的头像
Ty1 年前

This is sick! You should increase the speed a little

Melvitos 的头像
Melvitos1 年前

I was fan of your trainguy animation overhaul mod, keep going

Chawk_ 的头像
Chawk_1 年前

I love this! I think you should make the axe do a spin until it's finally in the players hand or something but other than that, loving it!

James P. 的头像
James P.1 年前

yee i have a few idea for special raise item animations, i just wanna find a way to make sure they arent too distracting when on commonly used items. i think some FPS games do that so ill take a look at those

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