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C++ code is out! The Signed Heat Method has been added to geometry-central. In 3D, compute generalized SDFs to point clouds, triangle meshes, and polygon meshes. The method should "just work" on geometry with holes, intersections, nonmanifold-ness, etc. Links below 🔽

56,725 görüntüleme • 1 yıl önce •via X (Twitter)

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Nicole Feng profil fotoğrafı
Nicole Feng1 yıl önce

Demo projects here: The demo projects let you try things out right away: load your own data, play around with constraints, export solutions. I also included a Blender file with the shader I used to make our paper figures. Enjoy!

Nicole Feng profil fotoğrafı
Nicole Feng1 yıl önce

Main X thread here: Paper and project here:

Nicole Feng profil fotoğrafı
Nicole Feng1 yıl önce

FYI shoutout to Chris Yu and Nick Sharp (@nmwsharp) for developing the awesome volume grid/tet visualization features in Polyscope.

Hayden profil fotoğrafı
Hayden1 yıl önce

sick

Hugo Elias profil fotoğrafı
Hugo Elias1 yıl önce

very cool, I love the idea & the paper! SDFs 💞

Dan Brickley profil fotoğrafı
Dan Brickley1 yıl önce

Do the point cloud methods make sense for 3D Gaussian splats?

Nicole Feng profil fotoğrafı
Nicole Feng1 yıl önce

Haven't tried gaussian splats, but in principle the method should work as you have normals for the geometry - which for gaussians might be done by taking a gradient where you've deemed your zero level set surface to be. Might be some finicky details to figure out.

Ronal Dragon profil fotoğrafı
Ronal Dragon1 yıl önce

incredible! I'll see if I can replace CGAL's AlphaWrap with it (for offset surfaces)

Kiaran Ritchie profil fotoğrafı
Kiaran Ritchie1 yıl önce

Amazing. I could use this.

木十 profil fotoğrafı
木十1 yıl önce

wow

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