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C++ code is out! The Signed Heat Method has been added to geometry-central. In 3D, compute generalized SDFs to point clouds, triangle meshes, and polygon meshes. The method should "just work" on geometry with holes, intersections, nonmanifold-ness, etc. Links below 🔽

56,854 次观看 • 1 年前 •via X (Twitter)

10 条评论

Nicole Feng 的头像
Nicole Feng1 年前

Demo projects here: The demo projects let you try things out right away: load your own data, play around with constraints, export solutions. I also included a Blender file with the shader I used to make our paper figures. Enjoy!

Nicole Feng 的头像
Nicole Feng1 年前

Main X thread here: Paper and project here:

Nicole Feng 的头像
Nicole Feng1 年前

FYI shoutout to Chris Yu and Nick Sharp (@nmwsharp) for developing the awesome volume grid/tet visualization features in Polyscope.

Hayden 的头像
Hayden1 年前

sick

Hugo Elias 的头像
Hugo Elias1 年前

very cool, I love the idea & the paper! SDFs 💞

Dan Brickley 的头像
Dan Brickley1 年前

Do the point cloud methods make sense for 3D Gaussian splats?

Nicole Feng 的头像
Nicole Feng1 年前

Haven't tried gaussian splats, but in principle the method should work as you have normals for the geometry - which for gaussians might be done by taking a gradient where you've deemed your zero level set surface to be. Might be some finicky details to figure out.

Ronal Dragon 的头像
Ronal Dragon1 年前

incredible! I'll see if I can replace CGAL's AlphaWrap with it (for offset surfaces)

Kiaran Ritchie 的头像
Kiaran Ritchie1 年前

Amazing. I could use this.

木十 的头像
木十1 年前

wow

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