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claude opus 5.5 can now build, rig and animate full 3d scenes inside blender... the trick is letting opus orchestrate instead of model, but there’s a smart way to set it up: - step 1: install blender 5.2.2 and the official blender mcp server - step 2: open claude,... show more
64,423 views • 1 day ago •via X (Twitter)
27 Comments

you make really good games

Thanks legend

saved this alpha!

thanks!

wow, this is insane

yeaaaah

It's great but as a 3D artist/animator, it makes me sad. Thousands will lose their jobs or never get a contract. 😣

opus orchestrating blender is clever

Thanks for sharing this

Thank u for supporting

How much of this did Opus really animate? These look like they could be just the animations from the library? Is there any new movement?

great share! real alpha

What is blender kit?

opus orchestrating instead of modeling is exactly the right split

那下一步就是让 opus 顺手把房租也交了吧

Opus 5.5 's feedback on this, loooool:

So easy to create games now

opus orchestrating blender, wild

Have opus research movement and generate animation sheets for the character. It'll move faster and be flawless. Astra is a bit better at this and faster.

how does opus check the scene after each tool call?

Love step 4, tells me you wrote this and not AI. It’s like sending a scout out to see all the street signs. Haha

opus reads the actual scene graph and runs bpy code against it, no blind coordinate guessing. that's the gap vs pure-code 3d gen, it gets to see what it broke.

Aprovecha la API de Python en Blender para armatures y keyframing limpio sin alucinar geometría. Optimiza el pipeline de rigging una barbaridad.

When opus places the BlenderKit assets, how does it handle scale and orientation? Do you often have to fix a couch that comes in at the wrong size or facing the wall?

#chefcheck is this safe

blender is good ,Threejs better

the chair rule is the real one — generating props from scratch always looks fake next to a pulled asset, orchestrating is the actual skill. step 7 too, catching the animation glitch before the 1080p render saves hours
