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ComfyUI for Animation: Keyframes to Full Character Animation Keyframes in → in-betweens generated → one finished animation. One graph. → Load keyframes into the numbered inputs. Five by default, add or bypass groups as needed. → Set resolution and frame length per pair. 17 frames minimum. → Select Every... show more
25,601 просмотров • 3 дней назад •via X (Twitter)
Комментарии: 21

Run the workflow:

A storyboard and minimax is simpler

Need spacing and timing control, it’s clear that without these two controls, the movement is going to feel jarring, unnecessarily smooth and “warpy”

really really good that comfy has an MCP

Inspiring ComfyUI animation magic shines brilliantly, keyframes flow smoothly into finished character movement, creative workflow feels wonderfully seamless.

thank god someone built this

Clean workflow smooth character motion

This workflow makes animation in ComfyUI feel so much more accessible.

One graph keyframes to final animation is peak ComfyUI workflow

amazing

So 5 keyframes means at least 68 frames? Or do the pairs share the end frames?

Clean workflow keyframes to full animation in one graph is super useful

Consolidating keyframe ingestion and in-between generation into a single graph is huge for pipeline efficiency. Eliminating multi-step exports between separate models makes character motion iteration significantly faster.

Keyframes in, magic in between animation made actually simple.

This makes animation workflows feel incredibly simple. Keyframes to full animation in one graph is impressive.

Love this workflow, so smooth and efficient

This makes character animation workflows look so much more streamlined. Keyframes to full animation in one graph is seriously impressive.

🔥🔥🔥

Super clean workflow from keyframes to smooth full animation

Nice workflow for character animation

Super smooth workflow from keyframes to full animation in one click
