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Computer games by FACTOR 5. Co-founded by 5 former Rainbow Arts employees in 1987 in Cologne, Germany🇩🇪 (which explains the Factor "5"). Best known for the Turrican series and C64 Katakis, which resulted in them porting R-Type to home computers. #AmigaReposts #Commodore #gamedev

13,324 views • 8 months ago •via X (Twitter)

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Official Babylon 5 episodes on YouTube every week (link in comments). Why is this significant to Commodore fans? (You might want to bookmark this) The Amiga 2000's Role in Babylon 5's Special Effects (read the full article: In the annals of television history, few shows leveraged technology as innovatively as Babylon 5. The series, which aired from 1993 to 1998, was groundbreaking not only for its storytelling but also for its pioneering use of computer-generated imagery (CGI). A key component in this visual revolution was the often-overlooked Commodore Amiga 2000. The Babylon 5 Amiga 2000 Setup Explained • Hardware: The Amiga 2000 was a major upgrade from earlier Amiga models, with an open architecture that allowed extensive hardware enhancements. It was powered by the Motorola 68000-series CPU, with options for further upgrades. • Video Toaster: This video effects card, designed specifically for the Commodore Amiga, included a genlock for broadcast-quality video synchronization, a framebuffer for real-time effects, and LightWave 3D software for 3D modelling and animation. • Networked Computing: Foundation Imaging, the special effects house for Babylon 5, networked 24 Commodore Amiga 2000s to form a render farm. This setup enabled parallel processing of CGI frames, dramatically speeding up the rendering process. Did you watch it? Are you going to watch it? Check out this making of Babylon 5 video too where they show the Amiga 2000 in operation!

Commodore Computer Museum 🕹

16,632 views • 5 months ago