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WRONG WAY DRIVER for the Commodore Amiga was coded in C++20 as a test project (by Pink^Abyss) to see if it would work on the Amiga 500 (it did). Looks and feels like a modern indie mini-game and is quite polished, featuring neat music and stylish art. #AmigaReposts #gamedev

21,329 views • 1 month ago •via X (Twitter)

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5 Facts you didn't want to know about Alien Breed for the Commodore Amiga Alien Breed (1991) is a landmark Amiga title that defined Team17’s early style: tense, atmospheric, and brutally addictive. It was perfect for co-op gaming with mates. Programmed by Andreas Tadic and Peter Tuleby, with graphics by Rico Holmes and iconic music by Allister Brimble. 1. Top-down run-and-gun sci-fi shooter heavily inspired by Aliens: You (and a friend in co-op) explore an infested space station, blasting xenomorph-like aliens (I originally thought they were aliens) while managing limited ammo and health. It mixes fast arcade action with tense resource management. 2. Team17’s breakthrough hit: This was only their second game, after Full Contact, and their first full-price release. It put the UK developer and publisher on the map, before they became famous for the Worms series. 3. Extremely well-received on Amiga: Launched to critical acclaim, with many magazines scoring it 85–91% (CVG 91%, Zero 91%, CU Amiga 90%, Amiga Action 87%). It was usually praised for its smooth multi-directional scrolling, atmosphere, co-op play, and technical excellence on the Amiga. 4. Infamously difficult: The original game was notoriously tough and short, with only six levels. Because of this, Team17 later released Alien Breed Special Edition 92, with rebalanced difficulty, extra levels, and various fixes. In my opinion, it’s a much more enjoyable game. 5. No official Commodore 64 version: it was developed primarily for the Amiga, and the Commodore 64 never got a conversion :( Would you have played it? I would have big time! Still one of the best top-down shooters ever made on the Amiga. Who else remembers the panic when the ammo ran low and the aliens kept coming?

Commodore Computer Museum 🕹

13,262 views • 1 month ago