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Continuing to enhance my web-based 3D editor built entirely with natural language via powered by Three.js + React. You can now create a basic scene and transform it into a work of art using Stability AI’s Structure Model. Try it out yourself 👇
65,302 Aufrufe • vor 1 Jahr •via X (Twitter)
11 Kommentare

I added a ChatGPT assistant in the viewport that injects raw @threejs code to create objects like houses, trees, etc., with primitive shapes you can manually edit. This project is experimental, so bugs may occur. Test it out and share your feedback 🙏 🧪

Camera controls are the same as Blender default •Orbit: Middle Mouse Button •Pan: Shift + MMB •Zoom: Scroll

Some more tests 👀☄️🚀

@rigelprime testing it today to create some cool outputs 🛸

I just launched an all-in-one template for cross-platform development, based on the stack I use myself everyday. Expo, NextJS, TypeScript, Tailwind, Firebase, AppsFlyer, Authentication, Analytics, In-App Purchases, Stripe and a lot more, setup by default.

looks neat! Close to what I am building:

So cool 🤩🤩

Nice one, how many hours did it take you to build the platform as it is right now?

A lot! 3 weeks of time (during the holidays) but I’ve probably spent 50+ hours on implementing absolutely everything. Which in theory would have taken 1,000+ hours a year ago hah

Pretty good, this useful for concept transfer for game dev. Thanks man prompt: scifi box on the ground of the moon

Ayy thanks for sharing 🙏🙏

