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Continuing to enhance my web-based 3D editor built entirely with natural language via powered by Three.js + React. You can now create a basic scene and transform it into a work of art using Stability AI’s Structure Model. Try it out yourself 👇

65,302 次观看 • 1 年前 •via X (Twitter)

11 条评论

I▲N CURTIS 的头像
I▲N CURTIS1 年前

I added a ChatGPT assistant in the viewport that injects raw @threejs code to create objects like houses, trees, etc., with primitive shapes you can manually edit. This project is experimental, so bugs may occur. Test it out and share your feedback 🙏 🧪

I▲N CURTIS 的头像
I▲N CURTIS1 年前

Camera controls are the same as Blender default •Orbit: Middle Mouse Button •Pan: Shift + MMB •Zoom: Scroll

I▲N CURTIS 的头像
I▲N CURTIS1 年前

Some more tests 👀☄️🚀

I▲N CURTIS 的头像
I▲N CURTIS1 年前

@rigelprime testing it today to create some cool outputs 🛸

Christian Esmann 的头像
Christian Esmann1 年前

I just launched an all-in-one template for cross-platform development, based on the stack I use myself everyday. Expo, NextJS, TypeScript, Tailwind, Firebase, AppsFlyer, Authentication, Analytics, In-App Purchases, Stripe and a lot more, setup by default.

Blimey Create 的头像
Blimey Create1 年前

looks neat! Close to what I am building:

I▲N CURTIS 的头像
I▲N CURTIS1 年前

So cool 🤩🤩

Neuro 的头像
Neuro1 年前

Nice one, how many hours did it take you to build the platform as it is right now?

I▲N CURTIS 的头像
I▲N CURTIS1 年前

A lot! 3 weeks of time (during the holidays) but I’ve probably spent 50+ hours on implementing absolutely everything. Which in theory would have taken 1,000+ hours a year ago hah

Ajion 的头像
Ajion1 年前

Pretty good, this useful for concept transfer for game dev. Thanks man prompt: scifi box on the ground of the moon

I▲N CURTIS 的头像
I▲N CURTIS1 年前

Ayy thanks for sharing 🙏🙏

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