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Cool stuff: This weekend I vibe-coded an entire multiplayer game built entirely around "prompting", think Minecraft but with prompts! 🤯 It's the first game I've made where my friends and I spent 5 hours straight playing, it was so fun and unique. This map was 100% empty!

223,808 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Nicolas Zullo
Nicolas Zullovor 1 Jahr

Made with @threejs, and sorry @levelsio It's too late for the #vibejam! Took me about 200 prompts with @cursor_ai, and some big help from Grok 3, thanks @xai

Profilbild von Nicolas Zullo
Nicolas Zullovor 1 Jahr

@levelsio @cursor_ai @xai

Profilbild von Nicolas Zullo
Nicolas Zullovor 1 Jahr

"A trebuchet that launches a rock when I press K"

Profilbild von RedDeer.Games IR
RedDeer.Games IRvor 2 Jahren

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Profilbild von Danny Limanseta
Danny Limansetavor 1 Jahr

holy crap this looks like a true sandbox game where you can generate anything, its like playing and building your world at the same time. Love to see more!

Profilbild von Nicolas Zullo
Nicolas Zullovor 1 Jahr

It’s insane. I haven’t explored the limits of my own game!

Profilbild von Nicolas Zullo
Nicolas Zullovor 1 Jahr

So far it’s pretty wild a lot of things work! Even scripting, animating…

Profilbild von webduno
webdunovor 1 Jahr

looks great, i tried doing a similar project for the #vibejam and got to a similar point but didnt manage to make the ai generate proper models, would you be able help me out in refining my base prompt?

Profilbild von Nicolas Zullo
Nicolas Zullovor 1 Jahr

To be honest I asked Grok to write the base prompt I didn't even change it

Profilbild von Gaius
Gaiusvor 1 Jahr

This is because the javascript libraries have good support for these types of 3d games today. And because the LLM models have been trained a ton of example codes of similar games. Trying to vibe code more unique/new apps doesn't work as well.

Profilbild von Nicolas Zullo
Nicolas Zullovor 1 Jahr

Well here the gameplay is that you can prompt within the game. Kind of crazy

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